Skip to content

Issues: aturfah/cmplxsys530-final

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Assignee
Filter by who’s assigned
Sort

Issues list

Make External Class Functions Static Methods scope:agent logic Affects way agent handles info status:pending Can begin to be worked on type:refactor Rewriting of code incoming
#182 opened Sep 23, 2019 by aturfah V 2.0.0
Add types to function arguments scope:misc Affects miscellaneous parts (interface, logging, etc) status:pending Can begin to be worked on type:refactor Rewriting of code incoming
#181 opened Sep 19, 2019 by aturfah V 1.10.0
Reorganize misc testing scripts scope:misc Affects miscellaneous parts (interface, logging, etc) status:pending Can begin to be worked on type:refactor Rewriting of code incoming
#178 opened Sep 6, 2019 by aturfah V 1.10.0
Reorganize ladder testing scripts scope:misc Affects miscellaneous parts (interface, logging, etc) status:pending Can begin to be worked on type:refactor Rewriting of code incoming
#177 opened Sep 6, 2019 by aturfah V 1.10.0
Reorganize engine testing scripts scope:misc Affects miscellaneous parts (interface, logging, etc) status:pending Can begin to be worked on type:refactor Rewriting of code incoming
#176 opened Sep 6, 2019 by aturfah V 1.10.0
Refactor Engine to use Class for internal game state scope:engine logic Affects fundamental game logic status:pending Can begin to be worked on type:refactor Rewriting of code incoming
#170 opened May 21, 2019 by aturfah
Refactor Opponent's Pokemon from Dict to own Class scope:agent logic Affects way agent handles info status:pending Can begin to be worked on type:refactor Rewriting of code incoming
#160 opened Feb 21, 2019 by aturfah
Write socket layer to communicate with PS server scope:misc Affects miscellaneous parts (interface, logging, etc) status:pending Can begin to be worked on type:new feature Totally new functionality
#137 opened Dec 6, 2018 by aturfah
Add Volatile Status effects scope:engine logic Affects fundamental game logic status:in progress Currently being worked on type:enhancement Build upon existing functionality
#136 opened Nov 26, 2018 by aturfah V 2.0.0
Volatile Effects in BasicPlanningPokemonAgent logic scope:agent logic Affects way agent handles info status:blocked Not ready to begin being worked on type:enhancement Build upon existing functionality
#130 opened Nov 13, 2018 by aturfah V 2.0.0
Create Documentation scope:misc Affects miscellaneous parts (interface, logging, etc) status:pending Can begin to be worked on type:nontechnical Non technical issue (ex: Documentation)
#120 opened Nov 3, 2018 by aturfah
Add Abilities flag:high priority Needs to get done ASAP scope:engine logic Affects fundamental game logic status:pending Can begin to be worked on type:new feature Totally new functionality
#92 opened Oct 12, 2018 by aturfah
ProTip! Follow long discussions with comments:>50.