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Propagate ObjectDisposedException
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eugbaranov committed Nov 7, 2018
1 parent b65821a commit 0f01618
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Showing 10 changed files with 274 additions and 0 deletions.
9 changes: 9 additions & 0 deletions src/Autofac/Autofac.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -72,6 +72,11 @@
<AutoGen>True</AutoGen>
<DependentUpon>DelegateActivatorResources.resx</DependentUpon>
</Compile>
<Compile Update="Core\Activators\InstanceActivatorResources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>InstanceActivatorResources.resx</DependentUpon>
</Compile>
<Compile Update="Core\Activators\ProvidedInstance\ProvidedInstanceActivatorResources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
Expand Down Expand Up @@ -272,6 +277,10 @@
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>DelegateActivatorResources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<EmbeddedResource Update="Core\Activators\InstanceActivatorResources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>InstanceActivatorResources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<EmbeddedResource Update="Core\Activators\ProvidedInstance\ProvidedInstanceActivatorResources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>ProvidedInstanceActivatorResources.Designer.cs</LastGenOutput>
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2 changes: 2 additions & 0 deletions src/Autofac/Core/Activators/Delegate/DelegateActivator.cs
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Expand Up @@ -66,6 +66,8 @@ public object ActivateInstance(IComponentContext context, IEnumerable<Parameter>
if (context == null) throw new ArgumentNullException(nameof(context));
if (parameters == null) throw new ArgumentNullException(nameof(parameters));

CheckNotDisposed();

var result = _activationFunction(context, parameters);
if (result == null)
{
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6 changes: 6 additions & 0 deletions src/Autofac/Core/Activators/InstanceActivator.cs
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Expand Up @@ -57,5 +57,11 @@ public override string ToString()
{
return LimitType.Name + " (" + GetType().Name + ")";
}

protected void CheckNotDisposed()
{
if (IsDisposed)
throw new ObjectDisposedException(InstanceActivatorResources.InstanceActivatorDisposed, innerException: null);
}
}
}
72 changes: 72 additions & 0 deletions src/Autofac/Core/Activators/InstanceActivatorResources.Designer.cs

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123 changes: 123 additions & 0 deletions src/Autofac/Core/Activators/InstanceActivatorResources.resx
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@@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="InstanceActivatorDisposed" xml:space="preserve">
<value>Instances cannot be created by this activator as it has already been disposed.</value>
</data>
</root>
Original file line number Diff line number Diff line change
Expand Up @@ -63,6 +63,8 @@ public object ActivateInstance(IComponentContext context, IEnumerable<Parameter>
if (context == null) throw new ArgumentNullException(nameof(context));
if (parameters == null) throw new ArgumentNullException(nameof(parameters));

CheckNotDisposed();

if (_activated)
throw new InvalidOperationException(String.Format(CultureInfo.CurrentCulture, ProvidedInstanceActivatorResources.InstanceAlreadyActivated, this._instance.GetType()));

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2 changes: 2 additions & 0 deletions src/Autofac/Core/Activators/Reflection/ReflectionActivator.cs
Original file line number Diff line number Diff line change
Expand Up @@ -98,6 +98,8 @@ public object ActivateInstance(IComponentContext context, IEnumerable<Parameter>
if (context == null) throw new ArgumentNullException(nameof(context));
if (parameters == null) throw new ArgumentNullException(nameof(parameters));

CheckNotDisposed();

// Lazy instantiate available constructor list so the constructor
// finder can be changed during AsSelf() registration. AsSelf() creates
// a temporary activator just long enough to get the LimitType.
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4 changes: 4 additions & 0 deletions src/Autofac/Core/Resolving/InstanceLookup.cs
Original file line number Diff line number Diff line change
Expand Up @@ -124,6 +124,10 @@ private object Activate(IEnumerable<Parameter> parameters, out object decoratorT
_activationScope,
resolveParameters);
}
catch (ObjectDisposedException)
{
throw;
}
catch (Exception ex)
{
throw new DependencyResolutionException(String.Format(CultureInfo.CurrentCulture, ComponentActivationResources.ErrorDuringActivation, this.ComponentRegistration), ex);
Expand Down
4 changes: 4 additions & 0 deletions src/Autofac/Core/Resolving/ResolveOperation.cs
Original file line number Diff line number Diff line change
Expand Up @@ -82,6 +82,10 @@ public object Execute(IComponentRegistration registration, IEnumerable<Parameter
{
result = ResolveComponent(registration, parameters);
}
catch (ObjectDisposedException)
{
throw;
}
catch (DependencyResolutionException dependencyResolutionException)
{
End(dependencyResolutionException);
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50 changes: 50 additions & 0 deletions test/Autofac.Test/Concurrency/ConcurrencyTests.cs
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@@ -0,0 +1,50 @@
using System;
using System.Threading.Tasks;
using Xunit;

namespace Autofac.Test.Concurrency
{
public sealed class ConcurrencyTests
{
private sealed class A
{
}

[Fact]
public async Task RepeatedResolveWhileTheScopeIsDisposing_ObjectDisposedExceptionThrownOnly()
{
for (int i = 0; i < 100; i++)
{
await ResolveWhileTheScopeIsDisposing_ObjectDisposedExceptionThrownOnly();
}
}

private async Task ResolveWhileTheScopeIsDisposing_ObjectDisposedExceptionThrownOnly()
{
var cb = new ContainerBuilder();
var container = cb.Build();

var scope = container.BeginLifetimeScope(builder => builder.RegisterType<A>());

var t = Task.Run(
() =>
{
try
{
while (true)
{
scope.Resolve<A>();
}
}
catch (ObjectDisposedException)
{
}
});
await Task.Delay(5);

scope.Dispose();

await t;
}
}
}

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