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Updated README to 0.6
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avilapa authored Mar 31, 2019
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[![vxr engine logo](https://github.com/avilapa/vxr/blob/media/logo_background.png)](https://avilapa.github.io)
_version 0.5.3_
_version 0.6.0_

# What is [vxr](https://github.com/avilapa/vxr)?

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![05-Material](https://github.com/avilapa/vxr/blob/media/05-Material.png)
#### 06-Procedural
![06-Procedural](https://github.com/avilapa/vxr/blob/media/06-Procedural.png)
#### 07-Physics
![07-Physics](https://github.com/avilapa/vxr/blob/media/07-Physics.png)

# Features

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- Screen
- Planet (_only in the PlanetEditor example!_)
- ___Add your own!___
- Rigidbody: Adds rigidbody physics to an object and can be applied forces and velocities.
- Collider: Adds a particular shape to the object to detect collisions with other rigidbodies with a collision shape.
- Light: Turns the object into a source of light.
- Directional and Punctual lights supported.
- Image Based Light: Calculates irradiance of the scene to be used by all PBR materials in the engine.
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