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Build Instruction
Reza Saputra edited this page May 27, 2024
·
7 revisions
There are two ways to run this project:
- Visual Studio, use
HelloVulkan/HelloVulkan.sln
file to open a VS 2022 solution and.lib
files are already provided inExternal/Binaries
. - CMake, there are three
CMakeLists.txt
files, which are located in these folders: root directory,External
, andHelloVulkan
.
The next step is to modify the absolute paths for assets and shaders in HelloVulkan/Header/Configs.h
.
The entry point of the program is main.cpp
. There are several App
s that you can choose. Note that in order to run AppRaytracing
you need a GPU with decent raytracing capability.