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Feature: Added GetUnitFlags(), GetUnitFlagsTwo(), SetUnitFlags(flags), SetUnitFlagsTwo(flags), Added PlayerEvent OnApplyAura/OnRemoveAura #137
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…UnitFlagsTwo(flags)
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@Helias if u got some time, could u check it out pls? =D thx in advance! ^.^ |
added also now 2 new hooks which i have tested as well =) they worked fine when checking the hooks via a print statement =D |
thanks for your PR! |
error in the build
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ah uups... XD i will look to fix this when i am home =) |
sooo i think now there should be all properly added shouldn't add stuff by hand when i already am half asleep ^^' |
Co-authored-by: Axel Cocat <ax.cocat@gmail.com>
Co-authored-by: Axel Cocat <ax.cocat@gmail.com>
Co-authored-by: Axel Cocat <ax.cocat@gmail.com>
Co-authored-by: Axel Cocat <ax.cocat@gmail.com>
Co-authored-by: Axel Cocat <ax.cocat@gmail.com>
@r-o-b-o-t-o what do you think? |
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Looks good, thanks!
Just noticed this now while looking into #144, you're using hooks that don't exist for your aura events... |
Implemented the stated methods to the source... tested them... they worked fine! =D
#138