Releases: babrooks/SGSolve
SGSolve-1.02.2
SGSolve-1.02.1
This release fixes major bugs in SGGame and SGSolver_MaxMinMax that were causing SGViewer to crash and causing incorrect output on risk sharing examples.
SGSolve-1.02
This is an updated version of the SGSolve library that includes the new max-min-max algorithm based on Abreu, Brooks, and Sannikov (2019) "Algorithms for stochastic games with perfect monitoring." The code covers two-player and three-player games. The package still includes the "pencil sharpening" algorithm for two-player games based on Abreu, Brooks, and Sannikov (2016).
Enjoy!
SGSolve-1.0.1
Bug fixes to SGApprox and treatment of null actions. Also minor fixes to how SGSolutionHandler creates labels for null actions. Fixed a bug where the program would crash when trying to access an action with negative index. Also fixed binaries for Linux, which are no longer statically compiled, but include distributions of the Linux Qt5 libraries for dynamic linking.
Initial release
This is the initial release of the SGSolve library and SGViewer.