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Field of Fiends is a mobile and browser ready game about a strange field that comes alive at night... Made in 72 hours for Ludum Dare 51

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Field o' Fiends

Deep in the forest near a small, hidden town lies a cursed field. In this field, one day every year, everything comes to life. This year, you have been chosen as the brave soul who must clear the fields. Never has a tribute made it back in one piece....

When you enter the field you will learn why they say it is cursed. It seems that the critters here change between hyper-aggressive and peaceful and chill every ten seconds.... what's up with that?

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Field o' Fiends is a game produced for Ludum Dare #51 in 72 hours with a team of seven under the theme "Every 10 seconds".

For this game, we utilised a global high score system and mobile focused controls.

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Development

  • Game Producer and Developer - Josh Pearson
  • Game Developer and Level Designer - Brayden Cooke
  • Lead Artist and Art Designer - Tanya Kremer
  • Sound Effects and Music Engineer - Jakob Eriksson
  • Game and Server Developer - James Coburn
  • Senior Developer - Tomas Morton
  • Senior Developer - Miro Salminen

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Field of Fiends is a mobile and browser ready game about a strange field that comes alive at night... Made in 72 hours for Ludum Dare 51

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