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example for how to use merge-pass library with only textures and one context

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Single-context Usage Example for merge-pass

This is an example of how to implement the post-processing library merge-pass into your own project with a single WebGL2 context and only textures. Do

npm install
npm run build

to generate the necessary bundle.js. Then open example.html in Chrome or Firefox.

For more examples, go to this site.

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