This game plays homage to Wizardry, Dungeons and Dragons and other games where created characters crawl a dungeon, encounter monsters, gain skills, find treasure and destroy the main wizard.
PS - TREBOR SUX!
On the lowest level of Wizardry I's dungeon, this final line appears on a sign. "Trebor" refers to one of the game developers, Robert Woodhead (first name backwards). I named this game Trebor Sux in honor of my favorite childhood game.
The namesake for the evil wizard boss of Wizardry I's dungeon, Werdna, comes from game developer Andrew C Greenberg (first name backwards). Andrew passed away on August 28, 2024. RIP, Andrew.
THE WIZARD IS * OUT *!
This started as a Python project, but transitioned to Go. This will never likely become a playable game, but it provides a proving ground for programming ideas.
At this time, the code only produces an initial splash screen. The game will use braille text for graphics, intended for play in a terminal window.
CONTRA-DEXTRA AVENUE
MAPIRO MAHAMA DIROMAT!!