Base Game
The base game (9 tiles) should be playable, winnable, and losable.
There should be minimal bugs. It should be actually playable.
It should support from 1 player (all actions) to 8 players (correctly divided/shared actions).
All heisters should exit from purple exit.
Teleports, escalators, and tile drawing should work correctly.
Click and drag as well as k…
The base game (9 tiles) should be playable, winnable, and losable.
There should be minimal bugs. It should be actually playable.
It should support from 1 player (all actions) to 8 players (correctly divided/shared actions).
All heisters should exit from purple exit.
Teleports, escalators, and tile drawing should work correctly.
Click and drag as well as keyboard should work for heister movement.
Chat should work.
Timer flips should work as expected.
Teleports should stop working once all heisters have stood on their item squares simultaneously.
The game should only be winnable after all heisters have stood on their item squares simultaneously.
Tapping should work.