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Load custom DLL with D2GL
Bayaraa edited this page Jan 13, 2024
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5 revisions
There are 2 options for loading custom DLLs with D2GL.
-
load_dlls_early
: Right after wrapper DLL attached to game. -
load_dlls_late
: Right after game window created (which is slightly later).
Load multiple DLLs with comma-delimited.
load_dlls_early=example1.dll,example2.dll
Load DLL and call function from loaded DLL.
Separate DLL name, calling convention and function name with colon.
load_dlls_early=example1.dll:stdcall:function_name
** there are 3 calling conventions you can use cdecl
stdcall
fastcall
.
** function must be parameterless (void).