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Fix flaky editor beatmap creation test
As seen in https://github.com/ppy/osu/actions/runs/12289146465/job/34294167417#step:5:1588 or https://github.com/ppy/osu/actions/runs/12310133160/job/34358241666#step:5:53. Exception messages hint pretty strongly at this being a threading issue and there does seem to be a rather frivolous lack of waiting for `CreateNewDifficulty()` to do its thing, so I'm thinking maybe this will help.
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