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Hide "show playing rooms" toggle when in filter mode it doesn't make … #1779

Hide "show playing rooms" toggle when in filter mode it doesn't make …

Hide "show playing rooms" toggle when in filter mode it doesn't make … #1779

GitHub Actions / Results failed Dec 11, 2024 in 0s

43103 passed, 1 failed and 296 skipped

Tests failed

Report Passed Failed Skipped Time
TestResults-Linux-MultiThreaded.trx 10776✅ 74⚪ 2331s
TestResults-Linux-SingleThread.trx 10775✅ 1❌ 74⚪ 1939s
TestResults-Windows-MultiThreaded.trx 10776✅ 74⚪ 2823s
TestResults-Windows-SingleThread.trx 10776✅ 74⚪ 2815s

✅ TestResults-Linux-MultiThreaded.trx

10850 tests were completed in 2331s with 10776 passed, 0 failed and 74 skipped.

❌ TestResults-Linux-SingleThread.trx

10850 tests were completed in 1939s with 10775 passed, 1 failed and 74 skipped.

Test suite Passed Failed Skipped Time
osu.Game.Tests.Visual.Multiplayer.TestSceneMultiSpectatorScreen 43✅ 1❌ 42s

❌ osu.Game.Tests.Visual.Multiplayer.TestSceneMultiSpectatorScreen

✅ TestAudioLeadIn
✅ TestAudioLeadIn
✅ TestConstructor
✅ TestConstructor
✅ TestDelayedStart
✅ TestDelayedStart
✅ TestGameplayRateAdjust
✅ TestGameplayRateAdjust
✅ TestGeneral(1)
✅ TestGeneral(1)
✅ TestGeneral(4)
✅ TestGeneral(4)
✅ TestGeneral(9)
✅ TestGeneral(9)
✅ TestIntroStoryboardElement
✅ TestIntroStoryboardElement
❌ TestMostInSyncUserIsAudioSource
	assertMuted(55, False)
✅ TestMostInSyncUserIsAudioSource
✅ TestMultipleStartRequests
✅ TestMultipleStartRequests
✅ TestPlayersCatchUpAfterFallingBehind
✅ TestPlayersCatchUpAfterFallingBehind
✅ TestPlayersContinueWhileOthersBuffer
✅ TestPlayersContinueWhileOthersBuffer
✅ TestPlayersDoNotStartSimultaneouslyIfBufferingForMaximumStartDelay
✅ TestPlayersDoNotStartSimultaneouslyIfBufferingForMaximumStartDelay
✅ TestPlayersLeaveWhileSpectating
✅ TestPlayersLeaveWhileSpectating
✅ TestPlayersMustStartSimultaneously
✅ TestPlayersMustStartSimultaneously
✅ TestSpectatingDuringGameplay
✅ TestSpectatingDuringGameplay
✅ TestSpectatingDuringGameplayWithLateFrames
✅ TestSpectatingDuringGameplayWithLateFrames
✅ TestSpectatorPlayerInteractiveElementsHidden
✅ TestSpectatorPlayerInteractiveElementsHidden
✅ TestTeamDisplay
✅ TestTeamDisplay
✅ TestTeams(16)
✅ TestTeams(16)
✅ TestTeams(2)
✅ TestTeams(2)
✅ TestTimeDoesNotProgressWhileAllPlayersPaused
✅ TestTimeDoesNotProgressWhileAllPlayersPaused

✅ TestResults-Windows-MultiThreaded.trx

10850 tests were completed in 2823s with 10776 passed, 0 failed and 74 skipped.

✅ TestResults-Windows-SingleThread.trx

10850 tests were completed in 2815s with 10776 passed, 0 failed and 74 skipped.

Annotations

Check failure on line 535 in osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorScreen.cs

See this annotation in the file changed.

@github-actions github-actions / Results

osu.Game.Tests.Visual.Multiplayer.TestSceneMultiSpectatorScreen ► TestMostInSyncUserIsAudioSource

Failed test found in:
  TestResults-Linux-SingleThread.trx
Error:
  assertMuted(55, False)
Raw output
assertMuted(55, False)
   at osu.Game.Tests.Visual.Multiplayer.TestSceneMultiSpectatorScreen.assertMuted(Int32 userId, Boolean muted) in /home/runner/work/osu/osu/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorScreen.cs:line 535
   at osu.Game.Tests.Visual.Multiplayer.TestSceneMultiSpectatorScreen.TestMostInSyncUserIsAudioSource() in /home/runner/work/osu/osu/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorScreen.cs:line 332