-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
15 changed files
with
1,584 additions
and
177 deletions.
There are no files selected for viewing
Large diffs are not rendered by default.
Oops, something went wrong.
Large diffs are not rendered by default.
Oops, something went wrong.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,7 +1,7 @@ | ||
newmtl texture | ||
Ka 0.0 0.0 0.0 | ||
Kd 1 1 1 | ||
Ks 0.0 0.0 0.0 | ||
Ns 10.0 | ||
illum 2 | ||
map_Kd dice.png | ||
newmtl diceface | ||
Ka 1 1 1 | ||
Kd 0.5 0.2 0.9 | ||
Ks 0.7 0.7 0.7 | ||
Ns 50 | ||
map_Kd dice.png | ||
map_bump dice_normal.png |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,98 +1,54 @@ | ||
# cube-tex.obj | ||
# Import into Blender with Y-forward, Z-up | ||
# | ||
# Vertices: Faces: | ||
# f-------g +-------+ | ||
# /. /| /. 5 /| 3 back | ||
# / . / | / . / | | ||
# e-------h | 2 +-------+ 1| | ||
# | b . .|. c z right | . . .|. + | ||
# | . | / | /y | . 4 | / | ||
# |. |/ |/ |. |/ | ||
# a-------d +---- x +-------+ | ||
# 6 | ||
# bottom | ||
|
||
# Material defined in separate file. | ||
mtllib cube.mtl | ||
|
||
g cube | ||
|
||
# Vertices | ||
v 0.0 0.0 0.0 # 1 a | ||
v 0.0 1.0 0.0 # 2 b | ||
v 1.0 1.0 0.0 # 3 c | ||
v 1.0 0.0 0.0 # 4 d | ||
v 0.0 0.0 1.0 # 5 e | ||
v 0.0 1.0 1.0 # 6 f | ||
v 1.0 1.0 1.0 # 7 g | ||
v 1.0 0.0 1.0 # 8 h | ||
|
||
# Normal vectors | ||
# One for each face. Shared by all vertices in that face. | ||
vn 1.0 0.0 0.0 # 1 cghd | ||
vn -1.0 0.0 0.0 # 2 aefb | ||
vn 0.0 1.0 0.0 # 3 gcbf | ||
vn 0.0 -1.0 0.0 # 4 dhea | ||
vn 0.0 0.0 1.0 # 5 hgfe | ||
vn 0.0 0.0 -1.0 # 6 cdab | ||
|
||
# Texture | ||
# (u,v) coordinate into texture map image, ranging from 0.0 - 1.0. | ||
# +---f---g---+---+ | ||
# | | 5 | | | | ||
# f---e---h---g---+ | ||
# | 2 | 4 | 1 | | v | ||
# b---a---d---c---+ | | ||
# | | 6 | | | | | ||
# +---b---c---+---+ +---- u | ||
# | | 3 | | | | ||
# +---f---g---+---+ | ||
vt 0.25 1.00 # 1 f(5) = f for face 5 | ||
vt 0.50 1.00 # 2 g(5) | ||
vt 0 0.75 # 3 f(2) | ||
vt 0.25 0.75 # 4 e(2,4,5) | ||
vt 0.50 0.75 # 5 h(1,4,5) | ||
vt 0.75 0.75 # 6 g(1) | ||
vt 0 0.50 # 7 b(2) | ||
vt 0.25 0.50 # 8 a(2,4,6) | ||
vt 0.50 0.50 # 9 d(1,4,6) | ||
vt 0.75 0.50 # 10 c(1) | ||
vt 0.25 0.25 # 11 b(3,6) | ||
vt 0.50 0.25 # 12 c(3,6) | ||
vt 0.25 0 # 13 f(3) | ||
vt 0.50 0 # 14 g(3) | ||
|
||
# Define material for the following faces | ||
usemtl texture | ||
|
||
# Faces v/vt/vn | ||
# 3-------2 | ||
# | - | | ||
# | # | Each face = 2 triangles (ccw) | ||
# | - | = 1-2-3 + 1-3-4 | ||
# 4-------1 | ||
|
||
# Face 1: cghd = cgh + chd | ||
f 3/10/1 7/6/1 8/5/1 | ||
f 3/10/1 8/5/1 4/9/1 | ||
|
||
# Face 2: aefb = aef + afb | ||
f 1/8/2 5/4/2 6/3/2 | ||
f 1/8/2 6/3/2 2/7/2 | ||
|
||
# Face 3: gcbf = gcb + gbf | ||
f 7/14/3 3/12/3 2/11/3 | ||
f 7/14/3 2/11/3 6/13/3 | ||
|
||
# Face 4: dhea = dhe + dea | ||
f 4/9/4 8/5/4 5/4/4 | ||
f 4/9/4 5/4/4 1/8/4 | ||
|
||
# Face 5: hgfe = hgf + hfe | ||
f 8/5/5 7/2/5 6/1/5 | ||
f 8/5/5 6/1/5 5/4/5 | ||
|
||
# Face 6: cdab = cda + cab | ||
f 3/12/6 4/9/6 1/8/6 | ||
f 3/12/6 1/8/6 2/11/6 | ||
# File produced by Open Asset Import Library (http://www.assimp.sf.net) | ||
# (assimp v3.1.161429758) | ||
|
||
mtllib dice.mtl | ||
|
||
# vertex positions | ||
v 1.000000 1.000000 -1.000000 | ||
v -1.000000 1.000000 -1.000000 | ||
v -1.000000 1.000000 1.000000 | ||
v 1.000000 1.000000 1.000000 | ||
v 1.000000 -1.000000 1.000000 | ||
v -1.000000 -1.000000 1.000000 | ||
v -1.000000 -1.000000 -1.000000 | ||
v 1.000000 -1.000000 -1.000000 | ||
|
||
# UV coordinates | ||
vt 0.625000 0.500000 | ||
vt 0.875000 0.500000 | ||
vt 0.875000 0.750000 | ||
vt 0.625000 0.750000 | ||
vt 0.375000 0.750000 | ||
vt 0.625000 1.000000 | ||
vt 0.375000 1.000000 | ||
vt 0.375000 0.000000 | ||
vt 0.625000 0.000000 | ||
vt 0.625000 0.250000 | ||
vt 0.375000 0.250000 | ||
vt 0.125000 0.500000 | ||
vt 0.375000 0.500000 | ||
vt 0.125000 0.750000 | ||
|
||
# vertex normals | ||
vn -0.000000 1.000000 -0.000000 | ||
vn -0.000000 -0.000000 1.000000 | ||
vn -1.000000 -0.000000 -0.000000 | ||
vn -0.000000 -1.000000 -0.000000 | ||
vn 1.000000 -0.000000 -0.000000 | ||
vn -0.000000 -0.000000 -1.000000 | ||
|
||
# Mesh | ||
g Cube | ||
usemtl diceface | ||
f 4/4/1 1/1/1 2/2/1 | ||
f 2/2/1 3/3/1 4/4/1 | ||
f 6/7/2 5/5/2 4/4/2 | ||
f 4/4/2 3/6/2 6/7/2 | ||
f 7/11/3 6/8/3 3/9/3 | ||
f 3/9/3 2/10/3 7/11/3 | ||
f 6/14/4 7/12/4 8/13/4 | ||
f 8/13/4 5/5/4 6/14/4 | ||
f 5/5/5 8/13/5 1/1/5 | ||
f 1/1/5 4/4/5 5/5/5 | ||
f 8/13/6 7/11/6 2/10/6 | ||
f 2/10/6 1/1/6 8/13/6 |
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Oops, something went wrong.