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Author: Benji Schwartz-Gilbert Original version created: September 10th, 2010 Works on: -- Firefox 3.6+ -- Safari 5+ -- Chrome 6+ -- Opera 10+ [ Basically needs canvas support ] Description: A javascript command line built for the 2010 js1k competition. Completely canvas rendered (no input/textarea elements or overlays) active command line which lets you build JS scripts on the fly. Features: -- Built in memory; stores assigned variables for you to be used later -- Error handling and and prompting -- Namespaced to prevent (most) collisions with evaluated code How to use: Set variables: variable_name = function/value/object (don't use var in front of name) Use variables: Call the variable name directly (i.e. x*y) Use function: variable_name(arguments) Backspace key deletes, Enter executes line, functional shift for uppercase/alt-punctuation, arrows keys are symbol shortcuts
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A canvas based javascript command line for prototyping and development
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