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Requirements

Roof Games Case Unity.pdf

The test project is in the form of a game inspired by “Space Invaders”. Unity version must be 2019.4.20.

RoofGamesDemo_-Start_Scene-PC__Mac___Linux_Standalone-_Unity_2019_4_20f1_Personal__DX11__2022-02-21_12-17-19_AdobeExpress_AdobeExpress (1)

The purpose of the game:

• We have the ship at the bottom of the screen, it moves as you touch the left and right of the screen.

• Ship fires several times per second, bullets move towards enemy ships

• Enemy spaceships are lined up on the screen and they are approaching the player over time. Enemy ships are destroyed in contact with bullets.

Game controls:

Movement of the ship to the right and left with the arrow keys. Shooting with the space key. Desired features:

• While developing the game, we expect you to write easily understandable and developable code that is compatible with the basic game design pattern concepts. This is really important.

• Object pool must be used.

• Graphics are not important; you can find them anywhere and use them.

• A unique feature (e.g., When pressing the “A” key, the bullets you shoot for 5 seconds will not be destroyed on the first enemy ship it hits, and will destroy all ships along the way.) (Usable only onetime).

RoofGamesDemo

How to play:

  1. arrow keys [or ASWD] to move on screen
  2. space bar to shoot regular projectiles
  3. Press X to shoot 10 special projectiles that kill all enemies that they collide with, without being destroyed

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Eligibility checker demo- simple game dev project

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