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[package]
name = "bevy_try"version = "0.1.0"edition = "2021"# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
bevy = { version = "0.12.1", features = ["dynamic_linking"] }
[profile.dev]
opt-level = 1debug = 0
I've the same issue when upgrading from 0.12.0 to 0.12.1. Looks like a system ordering issue because it works intermittently with some runs and not others.
Here are two cargo run with no code change, showing UI is made with bevy_egui:
Yes, even the official examples can't be correctly run
@Dangerised Did you try running the examples on bevy main? You seem to be experiencing #8037, because the wgpu log is noting you have an outdated Intel driver that suffers from this issue.
Edit: Now you can just try updating to 0.13 to see if it works
Bevy version
0.12.1 with
dynamic linking
Relevant system information
Windows 10
Rust 1.76.0 nightly
wgpu
for rendering problemsWhat you did
just run code below
also I tried to run some examples , but they didn't go correctly either .
Cargo.toml
Output
What went wrong
The window shows nothing.
Also
Things also happened in the official examples
Output
Further More
I cloned this simple game and compiled it
Battle City
The ui works well , and the whole window turn to be black after I started the game , but I can hear the voice of the game .
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