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Simulated a client/server distributed system with multiple actors that supports registering accounts, subscriptions, sending tweets, querying tweets by hashtags/mentions, re-tweets and live delivery of tweets. Periods of live connection was simulated for up to 3000 users with a Zipf distribution for the number of subscribers.

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Twitter Simulator

The project is an implementation of a Twitter Simulator. The problem statement is to implement an engine that (in part II) we paired it up with WebSockets to provide full functionality. The client part (send/receive tweets) and the engine (distribute tweets) were simulated in separate OS processes.

TEAM MEMBERS:

BHARATH SHANKAR, UFID: 9841-4098
DINESH SINGAMSETTI, UFID: 8336-1334

HOW TO RUN:

  1. Navigate to the folder TwitterSimulator in Project4.2 Folder

  2. Run the following command on one terminal:

    dotnet build
    
    after building run it by following command 
    
    dotnet run
    
  3. Open the given https: localhost name given in the terminal on the browser for each client.

WHAT IS RUNNING:

Register account Send tweet. Tweets can have hashtags (e.g. #COP5615isgreat) and mentions (@bestuser) Subscribe to user's tweets Re-tweets (so that your subscribers get an interesting tweet you got by other means) Allow querying tweets subscribed to, tweets with specific hashtags, tweets in which the user is mentioned (my mentions) If the user is connected, deliver the above types of tweets live (without querying)

PROGRAM INPUTS:

  Inputs are Given in the Users Interface of the Twitter Simulator

VIDEO:

It is present in the zip folder with name ProjectVideo.mp4

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Simulated a client/server distributed system with multiple actors that supports registering accounts, subscriptions, sending tweets, querying tweets by hashtags/mentions, re-tweets and live delivery of tweets. Periods of live connection was simulated for up to 3000 users with a Zipf distribution for the number of subscribers.

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