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Clenup after release.
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travisdoor committed Aug 10, 2024
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55 changes: 47 additions & 8 deletions docs/index.html
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<!DOCTYPE html>
<html lang="en-US">
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="refresh" content="0; url=https://biscuitlang.org/versions/0.11.1/index.html">
<meta http-equiv="cache-control" content="no-cache, no-store, must-revalidate">
<meta http-equiv="pragma" content="no-cache">
<meta http-equiv="expires" content="0">
<title>Redirecting...</title>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" href="https://biscuitlang.org/versions/master/styles.css">
<link rel="icon" type="image/x-icon" href="https://biscuitlang.org/versions/master/favicon.png">
</head>
<body>
<p>If you are not redirected, <a href="https://biscuitlang.org/versions/0.11.1/index.html">click here</a>.</p>
<div class="container">
<div class="column" id="column1">
<div class="logo">
<img src="https://biscuitlang.org/versions/master/biscuit_logo.svg">
</div>
</div>
<div class="column" id="column2">
<h1 id="Biscuit-Language">Biscuit Language</h1>
<p>The Biscuit Language (BL) is simple imperative programming language using LLVM backend implemented
in C. Language syntax and all it's features are still in development and not ready for 'real' use
yet. Biscuit is designed to be simple, fast and explicit.</p>
<ul>
<li>Simple small language.</li>
<li>Manual memory management.</li>
<li>ABI compatibility with C libraries.</li>
<li>Game development oriented.</li>
<li>Compilation to native binary.</li>
<li>Integrated interpreter.</li>
<li>Offer testing tools out of the box.</li>
<li>Rich type info in runtime.</li>
<li>Debugging in gdb, lldb and Visual Studio.</li>
</ul>
<h2 id="Source-Code">Source Code</h2>
<ul>
<li><a href="https://github.com/travisdoor/bl">Github</a></li>
</ul>
<h2 id="Versions">Versions</h2>
<ul>
<li><a href="https://biscuitlang.org/versions/0.11.1"><b>Latest Release</b></a></li>
<li><a href="https://biscuitlang.org/versions/master/">master</a> (current unstable version)</li>
<li><a href="https://biscuitlang.org/versions/0.11.0/">0.11.0</a></li>
<li><a href="https://biscuitlang.org/versions/0.9.0/">0.9.0</a></li>
<li><a href="https://biscuitlang.org/versions/0.8.0/">0.8.0</a></li>
<li><a href="https://biscuitlang.org/versions/0.7.2/">0.7.2</a></li>
<li><a href="https://biscuitlang.org/versions/0.7.1/">0.7.1</a></li>
<li><a href="https://biscuitlang.org/versions/0.7.0/">0.7.0</a></li>
<li><a href="https://biscuitlang.org/versions/0.6.0/">0.6.0</a></li>
</ul>
</div>
<div class="column" id="column3">
</div>
</div>
</body>
</html>
28 changes: 16 additions & 12 deletions docs/src/index.md
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Expand Up @@ -14,18 +14,22 @@ yet. Biscuit is designed to be simple, fast and explicit.
- Rich type info in runtime.
- Debugging in gdb, lldb and Visual Studio.

## Source Code
## Example

- [Github](https://github.com/travisdoor/bl)
```bl
HelloWorld :: struct {
hello: s32;
world: s32;
};
## Versions
main :: fn () s32 {
info :: cast(*TypeInfoStruct) typeinfo(HelloWorld);
- [**Latest Release**](https://biscuitlang.org)
- [master](https://biscuitlang.org/versions/master/) (current unstable version)
- [0.11.0](https://biscuitlang.org/versions/0.11.0/)
- [0.9.0](https://biscuitlang.org/versions/0.9.0/)
- [0.8.0](https://biscuitlang.org/versions/0.8.0/)
- [0.7.2](https://biscuitlang.org/versions/0.7.2/)
- [0.7.1](https://biscuitlang.org/versions/0.7.1/)
- [0.7.0](https://biscuitlang.org/versions/0.7.0/)
- [0.6.0](https://biscuitlang.org/versions/0.6.0/)
loop i := 0; i < info.members.len; i += 1 {
print("% ", info.members[i].name);
}
print("!!!\n");
return 0;
}
```

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