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ChristJournal

ConnerPC edited this page Apr 30, 2021 · 44 revisions

Conner's Journal

Time Worked

DATE TASKS TIME SPENT
3/25 Team setup and game proposal (Got idea together, converted to markdown). 1 hour
3/26 Game Proposal (Worked with group on proposal. Drew sketch and converted everything to markdown). 1 hour
3/27 Game Proposal meeting check (meeting with Dr. Schaub). 0.25 hours
WEEK OF 3/21-3/27 TOTAL FOR THE WEEK 2.25 hours
3/29 Role assignments (discussing who would be best where). 0.25 hours
3/30 Git setup (helping others). 0.5 hours
3/31 Game Specification (writing all info on markdown). 1.75 hours
4/1 Game Specification (fixing some issues). Worked on majority of java classes. 3 hours
4/2 Code work 0.5 hours
4/3 Team meeting, peer review, design specification, game model charts and wiki, coding 2.25 hours
WEEK OF 3/28-4/3 TOTAL FOR THE WEEK 8.25 hours
4/5 Preparing model logic for player movement and enemy collisions with wall 0.75 hours
4/6 Talked with team about plans for gui and model cohesiveness 0.5 hours
4/10 Connecting gui, key handling, model revamp for properties and binding, finishing up final alpha 3.25 hours
WEEK OF 4/4-4/10 TOTAL FOR THE WEEK 4.50 hours
4/12 Worked on collision detection and integrating level designer 2 hours
4/14 Fixed controls and collision detection, heavy thread and timeline work 1.75 hours
4/15 Fix thread bugs and logic errors 0.5 hours
4/16 Helped team with some bugs 0.75 hours
4/17 Rework of hit detection, implemented new enemies and helped with scoring and timer 4 hours
WEEK OF 4/11-4/17 TOTAL FOR THE WEEK 9 hours
4/19 Bug squashing 0.5 hours
4/20 More bug squashing 0.5 hours
4/21 Difficulty speed, obstacle collision detection, bug fixing, level loading 2 hours
4/22 Obstacle detection, level loading 1 hour
4/23 Powerup work, level progression 1.25 hours
4/24 Powerup work, level progression, timer issues, helped gui, did final checks and publishing for release candidate 4 hours
WEEK OF 4/18-4/24 TOTAL FOR THE WEEK 9.25 hours
4/27 Bug fixes and helping team 1 hour
4/28 Bug fixes and helping team. Polishing. Preparing for release documentation 4 hour
WEEK OF 4/25-5/1 TOTAL FOR THE WEEK 5 hours
TOTAL FOR PROJECT - 38.25 hours
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