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ChristJournal
ConnerPC edited this page Apr 30, 2021
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DATE | TASKS | TIME SPENT |
---|---|---|
3/25 | Team setup and game proposal (Got idea together, converted to markdown). | 1 hour |
3/26 | Game Proposal (Worked with group on proposal. Drew sketch and converted everything to markdown). | 1 hour |
3/27 | Game Proposal meeting check (meeting with Dr. Schaub). | 0.25 hours |
WEEK OF 3/21-3/27 | TOTAL FOR THE WEEK | 2.25 hours |
3/29 | Role assignments (discussing who would be best where). | 0.25 hours |
3/30 | Git setup (helping others). | 0.5 hours |
3/31 | Game Specification (writing all info on markdown). | 1.75 hours |
4/1 | Game Specification (fixing some issues). Worked on majority of java classes. | 3 hours |
4/2 | Code work | 0.5 hours |
4/3 | Team meeting, peer review, design specification, game model charts and wiki, coding | 2.25 hours |
WEEK OF 3/28-4/3 | TOTAL FOR THE WEEK | 8.25 hours |
4/5 | Preparing model logic for player movement and enemy collisions with wall | 0.75 hours |
4/6 | Talked with team about plans for gui and model cohesiveness | 0.5 hours |
4/10 | Connecting gui, key handling, model revamp for properties and binding, finishing up final alpha | 3.25 hours |
WEEK OF 4/4-4/10 | TOTAL FOR THE WEEK | 4.50 hours |
4/12 | Worked on collision detection and integrating level designer | 2 hours |
4/14 | Fixed controls and collision detection, heavy thread and timeline work | 1.75 hours |
4/15 | Fix thread bugs and logic errors | 0.5 hours |
4/16 | Helped team with some bugs | 0.75 hours |
4/17 | Rework of hit detection, implemented new enemies and helped with scoring and timer | 4 hours |
WEEK OF 4/11-4/17 | TOTAL FOR THE WEEK | 9 hours |
4/19 | Bug squashing | 0.5 hours |
4/20 | More bug squashing | 0.5 hours |
4/21 | Difficulty speed, obstacle collision detection, bug fixing, level loading | 2 hours |
4/22 | Obstacle detection, level loading | 1 hour |
4/23 | Powerup work, level progression | 1.25 hours |
4/24 | Powerup work, level progression, timer issues, helped gui, did final checks and publishing for release candidate | 4 hours |
WEEK OF 4/18-4/24 | TOTAL FOR THE WEEK | 9.25 hours |
4/27 | Bug fixes and helping team | 1 hour |
4/28 | Bug fixes and helping team. Polishing. Preparing for release documentation | 4 hour |
WEEK OF 4/25-5/1 | TOTAL FOR THE WEEK | 5 hours |
TOTAL FOR PROJECT | - | 38.25 hours |