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What is Civilization? Civilization is just war, destruction, and survival of the fittest. And sometimes art.
Civilization 209 is a real-time strategy game where you struggle to reach total dominance of the map through conquest. You start with a set number of cities that produce troops that you are able to send in an attempt to conquer neutral and enemy cities. On easy mode, the enemy cities helplessly watch as your troops conquer them, on medium mode the enemy offers resistance with their own troops, and on hard mode you struggle against an enemy with the strategical prowess of Napoleon and world domination ambitions rivaling your own. The game is lost when you lose all of your cities or when a combination of lost cities and your slow reaction time causes the score to reach zero.
When the game begins, a screen appears with red, grey, and blue circles, or "cities" randomly placed on a map. The blue towers represent the player, the red towers represent the enemy, and the grey towers are neutral.
Basic controls: Mouse: user clicks on cities and drags to the city they want to attack
- Title Screen: Show the game title, allow the player to select the difficulty level and start the game, or navigate to the about, help, or high score screens.
- About Screen: List the programmer names, include sources of visual and audio media, and any copyright permission notices required for assets used in the game.
- Scoring: Depends on the map. Start with a set number of points calculated from the number of towers. The score decreases based on time and when the user's cities are captured. Maintain a list of top scorers displayed on a high score screen.
- Difficulty Levels: The game has levels of difficulty (easy / medium / hard);
- Sound Effects: Sounds for when a tower is captured or when weather strikes.
- Cheat mode: Show how many enemies are in the enemy towers.
- Help screen: Tell the player how to play the game.
- Game save/load: Allows the player to save the game state and continue playing at a later time
- Levels: The game progresses through a series of “levels” (different from the “difficulty level”), where each level has a different screen layout with different tower arrangements.
- Level Designer: An application that provides a GUI builder to allow a user to build the screen layouts by arranging the towers using drag ‘n drop techniques.
- Seasons and Random Weather Patterns
- A More Difficult Enemy
- Varying Tower Types
- Varying Troop Types
- Advanced Animation Design
- Troop Defensive Capabilities
- A Special Easter Egg "Secret" Level
- A Campaign - Journey Through the Four Seasons