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Actual usable size GL should see is here: Line 3611 in 4581f14 |
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bgfx/src/bgfx_p.h
Line 3595 in 4581f14
Is the code above add an extra stride on buffer size?
When using variable size ssbo like below, the buffer object
size
will mismatch with desirednum * layout.m_stride
.So the
data_SSBO.length()
will benum + 1
instead ofnum
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