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Video.js Record

A Video.js plugin for recording audio/video/image files.

Screenshot

npm version npm License Build Status

Installation

Use bower (bower install videojs-record) or npm (npm install videojs-record) to install the plugin or download and include the dependencies manually.

Dependencies

The plugin has the following mandatory dependency:

  • Video.js - HTML5 media player that provides the user interface.

When recording audio and/or video you also need:

  • RecordRTC.js - Adds support for audio/video/GIF recording.

And when recording audio-only, the following dependencies are also required:

Usage

Start by including the video.js stylesheet and library:

<link href="http://cdnjs.cloudflare.com/ajax/libs/video.js/4.12.5/video-js.css" rel="stylesheet">
<script src="http://cdnjs.cloudflare.com/ajax/libs/video.js/4.12.5/video.js"></script>

If you're going to record audio and/or video you need to include RecordRTC as well:

<script src="http://cdn.webrtc-experiment.com/RecordRTC.js"></script>

The videojs-record plugin automatically registers itself when the script is included on the page:

<script src="videojs.record.js"></script>

Add the extra stylesheet for the plugin that includes a custom font with additional icons:

<link href="videojs.record.css" rel="stylesheet">

Audio/video/image

When recording either audio/video, video-only, animated GIF or a single image, include a video element:

<video id="myVideo" class="video-js vjs-default-skin"></video>

Check out the full audio/video, image, animated GIF or the video-only examples.

Note that recording both audio and video into a single WebM file is currently only supported in Mozilla Firefox >= 29. In the Chrome browser two separate Blob objects are created: one for audio and one for video.

Audio-only

Audio-only screenshot

When recording audio-only, also include the wavesurfer.js library and the videojs-wavesurfer and microphone plugins. Make sure to place this before the videojs.record.js script.

<script src="http://wavesurfer.fm/dist/wavesurfer.min.js"></script>
<script src="http://wavesurfer.fm/dist/plugin/wavesurfer.microphone.min.js"></script>
<script src="videojs.wavesurfer.js"></script>

And define an audio element:

<audio id="myAudio" class="video-js vjs-default-skin"></audio>

Check out the full audio-only example.

Options

Configure the player using the video.js options, and enable the plugin by adding a record configuration to plugins. For example:

var player = videojs("myVideo",
{
    controls: true,
    loop: false,
    width: 320,
    height: 240,
    plugins: {
        record: {
            image: false,
            audio: false,
            video: true,
            maxLength: 5
        }
    }
});

The available options for this plugin are:

Option Type Default Description
image boolean false Create single snapshot image.
audio boolean false Include audio in the recorded clip.
video boolean false Include video in the recorded clip.
animation boolean false Animated GIF.
maxLength float 10 Maximum length of the recorded clip.
audioBufferSize float 4096 The size of the audio buffer (in sample-frames per second). Legal values: 0, 256, 512, 1024, 2048, 4096, 8192 and 16384.
audioSampleRate float 22050 The audio sample rate (in sample-frames per second) at which the AudioContext handles audio. Legal values are in the range of 22050 to 96000.
animationFrameRate float 200 Frame rate for animated GIF (in frames per second).
animationQuality float 10 Sets quality of color quantization (conversion of images to the maximum 256 colors allowed by the GIF specification). Lower values (minimum = 1) produce better colors, but slow processing significantly. The default produces good color mapping at reasonable speeds. Values greater than 20 do not yield significant improvements in speed.
debug boolean false Enables console log messages in RecordRTC.

Methods

Methods for this plugin:

Method Description
isRecording Returns a boolean indicating whether recording is active or not.
getRecordType Get recorder type as string. Either image_only, animation, audio_only, video_only or audio_video.
destroy Destroys the recorder instance and children (including the video.js player).

Events

Plugin events that are available on the video.js player instance:

Event Description
deviceReady The webcam or microphone is ready to use.
deviceError User doesn't allow the browser to access the webcam and/or microphone. Check player.deviceErrorCode for the specific error code.
startRecord User pressed the record or camera button to start recording.
stopRecord User pressed the stop button to stop recording.
finishRecord The recorded stream or image is available. Check the player.recordedData object for the recorded data.

Get recorded data

Listen for the finishRecord event and obtain the recorded data from the player.recordedData object for further processing:

// user completed recording and stream is available
player.on('finishRecord', function()
{
    // the recordedData object contains the stream data that
    // can be downloaded by the user, stored on server etc.
    console.log('finished recording: ', player.recordedData);
});

Note that in the Chrome browser player.recordedData returns an object with audio and video properties when recording both audio/video. In Firefox it returns a single WebM Blob object containing both audio and video.

Customizing controls

To disable and hide specific controls, use the video.js children option:

children: {
    controlBar: {
        children: {
            // hide fullscreen control
            fullscreenToggle: false
        }
    }
},

Localization

This plugin supports multiple languages. Each language has it's own file (found in the lang directory) that contains the translated text.

Using a different language, for example Dutch (nl), is done by including the Video.js language file and the plugin's language file:

<script src="videojs-record/dist/lang/nl.js"></script>
<script src="http://cdnjs.cloudflare.com/ajax/libs/video.js/4.12.5/lang/nl.js"></script>

And setting the Video.js player's language option:

language: "nl"

Adding support for an additional language is done by adding a new file with a filename that consists of the countrycode and the .json extension, eg. fr.json. The build script compiles the JSON into a usable language file, eg. fr.js. Check the Video.js wiki for a list of supported countrycodes. Pull requests to add more languages to this plugin are always welcome!

More features using other plugins

The Video.js community created lots of plugins that can be used to enhance the player's functionality. Plugins actually tested with videojs-record:

  • videojs-persistvolume - Saves user's volume setting using localStorage, but falls back to cookies if necessary.

Development

Install grunt-cli:

sudo npm install -g grunt-cli

Install dependencies using npm:

npm install

Or using bower:

bower install

Build a minified version:

grunt

Generated files are placed in the dist directory.

License

This work is licensed under the MIT License.

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