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File version number has changed. Files saved with RaCo 2.1.0 cannot be opened by previous versions.
Added
Added render view widget containing a hierarchical view of the render setup of the scene and the rendered parts of the scene graph.
Added python script editor and interactive python console.
Added possibility to run python scripts on save. A project-specific script to execute before saving can be configured via the ProjectSettings object while an additional global script can be configured via the preferences dialog.
Added performance table widget allowing to record runtime statistics of LogicEngine scripts and objects.
Added support for the new attribute naming convention of color attributes in the Blender glTF exporter. The _COLOR_N attributes are now imported as color attributes if no attribute using the COLOR_N form is present in the glTF file.
Added support for import of Vec3 color attributes in the glTF importer. The alpha channel will be set to 1.0 in this case.
Made width, height, and sampleCount properties of RenderBuffer and RenderBufferMS objects linkable. Note that outside RamsesComposer modifying these properties via link is only allowed before the Ramses renderer is initialized.
Changes
Increased the size limit of RenderBuffer and RenderBufferMS objects, and the preview size to 8192x8192 pixels. The viewport properties of cameras and the region properties of BlitPasses have also been changed accordingly.
Allow exporting with Ramses warnings by default in the headless application. This behaviour can be changed with the new -w command line option which switches to handling Ramses warnings as errors when exporting.
Fixes
Added fallback texture which prevents empty texture slots causing the rendered object to become invisible.
Do not clear the framebuffer when zooming into the preview. The preview will continue to show the current framebuffer state when zooming even if all RenderPasses rendering into the framebuffer are disabled.
Prevent long lists of RenderPasses or RenderLayers shown in the "Rendered By:" and "Added To:" sections below the tag property in the property browser forcing a very wide property browser.
Set all target MeshNodes in the Skin object when importing skin objects with multiple target nodes from gltf files.
If the preview setup fails the preview will now enter an error state indicated by an ERROR status displayed at the bottom. The project can still be modified, saved, or exported in this state.