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Malt and Cloth Sim Weirdness #513

Answered by pragma37
dibli-goost asked this question in Q&A
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I get that same behavior as yours (when moving the bone in the viewport) even with Malt fully disabled.
I don't know if that's the intended behavior TBH, but if you think it's a bug you could report it in the Blender bug tracker.

In any case, the "bug" on the Malt side seems to be, indeed, forcing a cache update and not the other way around.

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