Texture map is not working #72
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Hello Is there a way to make the shaders keep the polypaint? I am doing something wrong? Send help: c |
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Hi! Sorry for the late reply. The basic.mesh.glsl example shader doesn't have texture parameters since it serves as the most basic example. |
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Hi! Sorry for the late reply.
I converted the issue to a discussion since this is not really a bug report.
The basic.mesh.glsl example shader doesn't have texture parameters since it serves as the most basic example.
The basic_texture.mesh.glsl example shows how to use textures in shaders.