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patches/third_party-blink-renderer-modules-webgl-webgl2_rendering_context_base.cc.patch
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Original file line number | Diff line number | Diff line change |
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<!DOCTYPE html> | ||
<html> | ||
<head> | ||
<title>WebGL2 getParameter() test</title> | ||
<meta charset="utf-8"> | ||
</head> | ||
<body> | ||
<canvas id="test" width="8" height="8"></canvas> | ||
<script> | ||
var canvas = document.getElementById("test"); | ||
var gl = canvas.getContext("webgl2"); | ||
params = ["MAX_VERTEX_UNIFORM_COMPONENTS", | ||
"MAX_VERTEX_UNIFORM_BLOCKS", | ||
"MAX_VERTEX_OUTPUT_COMPONENTS", | ||
"MAX_VARYING_COMPONENTS", | ||
"MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS", | ||
"MAX_FRAGMENT_UNIFORM_COMPONENTS", | ||
"MAX_FRAGMENT_UNIFORM_BLOCKS", | ||
"MAX_FRAGMENT_INPUT_COMPONENTS", | ||
"MAX_UNIFORM_BUFFER_BINDINGS", | ||
"MAX_COMBINED_UNIFORM_BLOCKS", | ||
"MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS", | ||
"MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"]; | ||
var result = []; | ||
for (i in params) { | ||
result.push(gl.getParameter(gl[params[i]])); | ||
} | ||
document.title = result.join(" "); | ||
</script> | ||
</body> | ||
</html> |