Go game engine
Players are pieces of software which communicate with the engine to play Go.
To register a new player, PUT
a Player object (defined below) to SERVER_URL/player
.
PUT /player
expects the following input:
{
"address": "URL_TO_PLAYER"
}
Where URL_TO_PLAYER
is the web address of the player software.
A piece of Player software needs the following endpoints (let URL be the configured address of the player):
- GET /health
- To be cont.