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Bil Simser edited this page Mar 12, 2018
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Micropolis is a ground-up C# rewrite of the MicropolisCore system using the Unity engine to create a full blown Micropolis native game that runs on Windows, Mac, and Unix. It includes a fully working city simulation game true to the original along with several new features and improvements.
For the latest changes please see the Development Plan as it contains frequently updated information about the progress of the codebase and short, medium, and long term tasks and goals.