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Improve private/buf/dag (#2240)
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- Add `NumNodes` to return the number of nodes.
- Add `NumEdges` to return the number of edges.
- Rename `Walk` to `WalkEdges`
- Fix a bug where `WalkEdges` incorrectly returned an error when there
were only nodes in the graph with no edges.
- Add `WalkNodes` that walks the nodes. This allows access to nodes with
no edges.
- Update `DOTString` to print nodes without edges.
- Add testing.
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bufdev authored Jun 29, 2023
1 parent 2709759 commit 82a1bbc
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Showing 2 changed files with 268 additions and 17 deletions.
83 changes: 80 additions & 3 deletions private/pkg/dag/dag.go
Original file line number Diff line number Diff line change
Expand Up @@ -93,11 +93,57 @@ func (g *Graph[Key]) ContainsNode(key Key) bool {
return ok
}

// Walk visits each edge in the Graph starting at the source keys.
// NumNodes returns the number of nodes in the graph.
func (g *Graph[Key]) NumNodes() int {
g.init()
return len(g.keys)
}

// NumNodes returns the number of edges in the graph.
func (g *Graph[Key]) NumEdges() int {
g.init()
var numEdges int
for _, node := range g.keyToNode {
numEdges += len(node.outboundEdges)
}
return numEdges
}

// WalkNodes visited each node in the Graph based on insertion order.
//
// f is called for each node. The first argument is the key for the node,
// the second argument is all inbound edges, the third argument
// is all outbound edges.
func (g *Graph[Key]) WalkNodes(f func(Key, []Key, []Key) error) error {
g.init()
for _, key := range g.keys {
node, ok := g.keyToNode[key]
if !ok {
return fmt.Errorf("key not present: %v", key)
}
inboundEdges := make([]Key, len(node.inboundEdges))
copy(inboundEdges, node.inboundEdges)
outboundEdges := make([]Key, len(node.outboundEdges))
copy(outboundEdges, node.outboundEdges)
if err := f(key, inboundEdges, outboundEdges); err != nil {
return err
}
}
return nil
}

// WalkEdges visits each edge in the Graph starting at the source keys.
//
// f is called for each directed edge. The first argument is the source
// node, the second is the destination node.
//
// Returns a *CycleError if there is a cycle in the graph.
func (g *Graph[Key]) Walk(f func(Key, Key) error) error {
func (g *Graph[Key]) WalkEdges(f func(Key, Key) error) error {
g.init()
if g.NumEdges() == 0 {
// No edges, do not walk.
return nil
}
sourceKeys, err := g.getSourceKeys()
if err != nil {
return err
Expand Down Expand Up @@ -164,7 +210,7 @@ func (g *Graph[Key]) DOTString(keyToString func(Key) string) (string, error) {
nextIndex := 1
var nodeStrings []string
var edgeStrings []string
if err := g.Walk(
if err := g.WalkEdges(
func(from Key, to Key) error {
fromIndex, ok := keyToIndex[from]
if !ok {
Expand Down Expand Up @@ -195,6 +241,34 @@ func (g *Graph[Key]) DOTString(keyToString func(Key) string) (string, error) {
); err != nil {
return "", err
}
// We also want to pick up any nodes that do not have edges, and display them.
if err := g.WalkNodes(
func(key Key, inboundEdges []Key, outboundEdges []Key) error {
//
if _, ok := keyToIndex[key]; ok {
return nil
}
if len(inboundEdges) == 0 && len(outboundEdges) == 0 {
nodeStrings = append(
nodeStrings,
fmt.Sprintf("%d [label=%q]", nextIndex, keyToString(key)),
)
edgeStrings = append(
edgeStrings,
fmt.Sprintf("%d", nextIndex),
)
nextIndex++
return nil
}
// This is a system error.
return fmt.Errorf("got node %v with %d inbound edges and %d outbound edges, but this was not processed during WalkEdges", key, len(inboundEdges), len(outboundEdges))
},
); err != nil {
return "", err
}
if len(nodeStrings) == 0 {
return "digraph {}", nil
}
buffer := bytes.NewBuffer(nil)
_, _ = buffer.WriteString("digraph {\n\n")
for _, nodeString := range nodeStrings {
Expand Down Expand Up @@ -312,6 +386,8 @@ type node[Key comparable] struct {
// need to store order for deterministic visits
outboundEdges []Key
inboundEdgeMap map[Key]struct{}
// need to store order for deterministic visits
inboundEdges []Key
}

func newNode[Key comparable]() *node[Key] {
Expand All @@ -331,6 +407,7 @@ func (n *node[Key]) addOutboundEdge(key Key) {
func (n *node[Key]) addInboundEdge(key Key) {
if _, ok := n.inboundEdgeMap[key]; !ok {
n.inboundEdgeMap[key] = struct{}{}
n.inboundEdges = append(n.inboundEdges, key)
}
}

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