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Tested on Mac OS, Linux and Windows with UART emulated on USB.
I wrote general BSD code, because it should work, but I am not able to test it.
On Mac OS I am quite sure that drain behaves as needed.
For Windows it seems that drain is actually part of
Write
, becauseWrite
was slow andDrain
was fast. But I have not found any mention in Win32 docs about buffering and asynchronous write, so I kept it.For Linux
Drain
is also taking more time than writing.