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Exploring raw rendering with a Python-based ISP

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pySP

pySP is a Python-based raw converter that implements parts of a basic image signal processing pipeline.

what is pySP for?

pySP is designed to simplify the less intuitive parts of raw image processing while still letting you interact with sensor data. It's not a replacement for actual raw converters but is useful as a first step towards custom imaging pipelines.

pySP has the following features:

  • Raw bayer value decoding via rawpy (libraw)
  • Multiple debayering options for speed or quality
  • Color processing (camera white balancing, transforming to sRGB)
  • Bad photosite healing
  • HDR stacking in raw space
  • Shading (flat field) correction
  • Embedded per-channel distortion correction

Using debayering via rawpy, the following features are also available:

  • Denoising via "Fake Before Demosaicing Denoising"
  • Better demosaicing algorithms that improve detail and reduce fringing

pySP currently only supports RGBG sensors but because it uses libraw for raw decoding, most vendor-specific raw formats are supported natively.

how do I install pySP?

After cloning pySP, install its requirements via pip, i.e.,

pip install -r requirements.txt

Some performance-critical parts of pySP are written in Cython. Currently, compiler arguments are only correct under MSVC so can only be built for Windows x86-64. Compile this with the following:

python setup.py build_ext --inplace

pySP is designed to be used as a submodule. Once cloned and built, it can be imported straightaway as a library.

how do I use pySP?

Converting a raw to an sRGB image

Raw processing transitions through different colorspaces, some linear and some gamma corrected. Gamma correction is required for images to render as expected but any operations on images should happen inside linear space. The output from debayering is within the camera's own linear space (after white balancing). pySP currently only supports the sRGB colorspace and provides methods to transform from camera space to sRGB for image rendering.

Debayering via pySP uses the following algorithms at each quality setting:

  • Draft - Use RB as is, average G and bilinear upscale
    • Fast but adds no detail and reduces sharpness and leaves fringing
  • Fast - Unimplemented, planned to trade off between Best/Draft
  • Best - Adaptive Homogeneity-Directed Demosaicing algorithm (Hirakawa, K. and Parks, T.W., 2005)
    • Sharpens detail well with minimal zippering
    • Slower than libraw for performance critical applications but supports HDR
    • Implementation is naive and follows paper exactly; fringing is corrected using their color postprocessing method which can inadvertently remove small colored details
    • Postprocessing can be adjusted with the postprocess_stages argument

Debayering via pySP

from pySP.const import QualityDemosaic
from pySP.colorize import cam_to_lin_srgb, lin_srgb_to_srgb
from pySP.image import RawRgbgDataFromRaw

PATH_IMAGE_DNG = ...

image = RawRgbgDataFromRaw(PATH_IMAGE_DNG)
image_debayered = image.debayer(QualityDemosaic.Best)
debayered_linear = cam_to_lin_srgb(image_debayered.image, image_debayered.mat_xyz)
debayered_srgb = lin_srgb_to_srgb(debayered_linear)

Debayering via libraw (slow, different algorithms)

By default, rawpy is configured to apply noise reduction and will produce a slightly different tint to the image. Precision is otherwise the same so this is easy to correct. This method blocks access to raw Bayer data.

from pySP.colorize import cam_to_lin_srgb, lin_srgb_to_srgb
from pySP.image import RawDebayerDataFromRaw

PATH_IMAGE_DNG = ...

image_debayered = RawDebayerDataFromRaw(PATH_IMAGE_DNG)
debayered_linear = cam_to_lin_srgb(image_debayered.image, image_debayered.mat_xyz)
debayered_srgb = lin_srgb_to_srgb(debayered_linear)

Removing hot pixels in raws

Hot pixel removal works on raw Bayer data so is currently only compatible with pySP's debayering. Removal works in-place so the image can be used like normal after corrections (e.g., can then be debayered).

Consensus of single image (more false positives)

from pySP.image import RawRgbgDataFromRaw
from pySP.raw_bad_pixel_corr import find_erroneous_pixels_threshold, repair_bad_pixels

PATH_IMAGE_DNG = ...

image = RawRgbgDataFromRaw(PATH_IMAGE_DNG)
repair_bad_pixels(image, find_erroneous_pixels_threshold(image))

Consensus of multiple images (more false negatives)

from pySP.image import RawRgbgDataFromRaw
from pySP.raw_bad_pixel_corr import find_erroneous_pixels_threshold, repair_bad_pixels, find_shared_pixels

PATH_IMAGES_DNG = [...]

images = [RawRgbgDataFromRaw(i) for i in PATH_IMAGES_DNG]
bad_photosite_masks = find_shared_pixels([find_erroneous_pixels_threshold(i) for i in images], min_ratio=0.8)
for image in images:
    repair_bad_pixels(image, bad_photosite_masks)

HDR stacking

High dynamic range stacking is provided as a way to reduce noise and expand dynamic range through exposure merging. All operations assume linear sensor response and image alignment and compute reference exposure through bundled metadata. Custom exposure can be set on a per-image basis by changing the current_ev member but this is only needed if sensor response is less linear or metadata is missing.

All stacking operations work inside camera-space although only sensor-space stacking can use raw Bayer data. pySP provides no highlight reconstruction so highlights retain perfect color saturation. Noise is reduced by biasing with reference to camera white balance and weighing in favor of closer exposures rather than amplifying noise present in further exposures.

Stacking in sensor-space (less artifacts, higher accuracy)

Sensor-space stacking works on photosite data so retains the complete dynamic range of each image with accurate clipping. Because this requires raw Bayer data, it is only compatible with pySP's debayering. The output of this method is a new Bayer image with photosite responses that can exceed 1.

from pySP.image import RawRgbgDataFromRaw
from pySP.raw_hdr import fuse_exposures_to_raw
from pySP.raw_bad_pixel_corr import find_erroneous_pixels_threshold, repair_bad_pixels, find_shared_pixels

PATH_IMAGES_DNG = [...]

images = [RawRgbgDataFromRaw(i) for i in PATH_IMAGES_DNG]
image_hdr, image_count = fuse_exposures_to_raw(images)

To render this image tonemapping is required. It is recommended that HDR images are exported and tonemapped in other software but a quick solution for debugging can be to use the Reinhardt tonemapper to produce an image that can be viewed correctly.

from pySP.colorize import cam_to_lin_srgb, lin_srgb_to_srgb

...

image_hdr_debayered = image_hdr.debayer(QualityDemosaic.Best)
debayered_hdr_linear = cam_to_lin_srgb(image_hdr_debayered.image, image_hdr_debayered.mat_xyz)
debayered_ldr = debayered_hdr_linear / (1 + debayered_hdr_linear)
debayered_ldr_srgb = lin_srgb_to_srgb(debayered_ldr)

Stacking in camera-space (more artifacts, works with libraw)

Camera-space stacking works on debayered data. Because debayering is not stable with changes in illumination, debayered pixels are no longer completely linear so can produce artifacts. The output of this method is a linearized sRGB image with pixel values that can exceed 1.

from pySP.image import RawDebayerDataFromRaw
from pySP.raw_hdr import fuse_exposures_from_debayer
from pySP.raw_bad_pixel_corr import find_erroneous_pixels_threshold, repair_bad_pixels, find_shared_pixels

PATH_IMAGES_DNG = [...]

images = [RawDebayerDataFromRaw(i) for i in PATH_IMAGES_DNG]
image_hdr, image_count = fuse_exposures_from_debayer(images)

To render this image tonemapping is required. It is recommended that HDR images are exported and tonemapped in other software but a quick solution for debugging can be to use the Reinhardt tonemapper to produce an image that can be viewed correctly.

from pySP.colorize import lin_srgb_to_srgb

...

image_ldr =  image_hdr / (1  +  image_hdr)
image_ldr_srgb =  lin_srgb_to_srgb(image_ldr)

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