Chessboard-TSX is an npm package that provides a chessboard component for rendering the board and pieces in a React Native application. It is designed to be used in conjunction with chess.js, a library that handles the logic of the chess pieces.
You can install Chessboard-TSX using npm:
npm install chessboard-tsx
First, import the Chessboard component from the package:
import { Board } from "chessboard-tsx";
Then, you can use the Chessboard component in your React application:
<Board
state={state} // the state of the chess game, using chess.js
selectedPiece={selectedPiece} // the currently selected piece
setSelectedPiece={setSelected} // a function to set the selected piece
onMove={onMove} // a function to handle a move
legalMoves={legalMoves} // the legal moves for the selected piece
/>
Integration with chess.js Chessboard-TSX is designed to be used with chess.js. You can use chess.js to handle the logic of the chess game, and then use Chessboard-TSX to render the board and pieces.
Here is an example of how to integrate Chessboard-TSX with chess.js:
import { Text, View } from "react-native";
import { Chess, Square } from "chess.js";
import { useCallback, useState } from "react";
import { Board } from "chessboard-tsx";
import { useRef } from "react";
function useConst<T>(initialValue: T | (() => T)): T {
const ref = useRef<{ value: T }>();
if (ref.current === undefined) {
// Box the value in an object so we can tell if it's initialized even if the initializer
// returns/is undefined
ref.current = {
value:
typeof initialValue === "function"
? // eslint-disable-next-line @typescript-eslint/ban-types
(initialValue as Function)()
: initialValue,
};
}
return ref.current.value;
}
export const ChessBoard = () => {
const chess = useConst(() => new Chess());
const [state, setState] = useState({
player: "w",
board: chess.board(),
});
const [selectedPiece, setSelectedPiece] = useState<string>();
const [legalMoves, setLegalMoves] = useState<Square[]>([]);
const setSelected = (piece?: string | any) => {
if (typeof piece === "function") {
const selected = piece(selectedPiece);
setSelectedPiece(selected);
if (selected === undefined) {
setLegalMoves([]);
return;
}
const moves = chess.moves({
square: selected.slice(2) as any,
verbose: true,
});
setLegalMoves(moves.map((move) => move.to));
return;
}
if (piece === undefined) {
setLegalMoves([]);
setSelectedPiece(undefined);
return;
}
const moves = chess.moves({
square: piece.slice(2) as any,
verbose: true,
});
setLegalMoves(moves.map((move) => move.to));
setSelectedPiece(piece);
};
const onTurn = useCallback(() => {
setState({
player: state.player === "w" ? "b" : "w",
board: chess.board(),
});
setSelectedPiece(undefined);
setLegalMoves([]);
}, [chess, state.player]);
const onMove = useCallback(
(square: Square, selectedPiece: string) => {
const legalMove = legalMoves.includes(square);
if (legalMove) {
chess.move({
from: selectedPiece?.slice(2) as any,
to: square as any,
});
onTurn();
} else {
setSelectedPiece(undefined);
}
},
[chess, legalMoves, onTurn]
);
return (
<View
style={{
flex: 1,
alignItems: "center",
justifyContent: "center",
}}
>
<Text
style={{
fontSize: 24,
fontWeight: "bold",
marginBottom: 24,
}}
>
ChessBoard.tsx
</Text>
<Board
state={state}
selectedPiece={selectedPiece}
setSelectedPiece={setSelected}
onMove={onMove}
legalMoves={legalMoves}
/>
</View>
);
};
This is largely a personal project, but if you have any suggestions or improvements, feel free to open an issue or pull request. Or just fork the project and make your own version!
This project is licensed under the MIT License - see the LICENSE.md file for details. ```