a scriptable generic event based input system which can be used for various platforms and inputs.
The documenation to the Unity Input System 2020 is located here
https://docs.unity3d.com/Packages/com.unity.inputsystem@1.0/manual/Actions.html#responding-to-actions
https://github.com/justinwasilenko/Unity-Style-Guide#structure-material-library