fix: glock 22 will spawn with correct loaded magazines #5102
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Checklist
Required
main
so it won't cause conflict when updatingmain
branch later.Optional
Purpose of change
@RoyalFox2140 pointed out that the glock 22 was spawning with the wrong ammo sometimes. The reason was that if the ammo group is not defined at the magazine when zero charges are possible, it may choose the wrong ammo type completely. This happened only for the glock 31 and glock 22 and every gun that uses their magazines.
Describe the solution
Define the ammo at the everyday spawn directly, same as the speedloader do.
Remove sig definitions for magazines that have no gun that uses that kind of ammo.
Describe alternatives you've considered
Testing
before:
after:
Additional context