This repository has been archived by the owner on Mar 12, 2024. It is now read-only.
forked from EQEmu/Server
-
Notifications
You must be signed in to change notification settings - Fork 1
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
[Quest API] (Performance) Check spell or cast events exist before exp…
…ort and execute (EQEmu#2897) * [Quest API] Optionally parse spell/cast events # Notes - Optionally parses `EVENT_CAST`, `EVENT_CAST_BEGIN`, `EVENT_CAST_ON`, `EVENT_SPELL_EFFECT_NPC`, `EVENT_SPELL_EFFECT_CLIENT`, `EVENT_SPELL_EFFECT_BOT`, `EVENT_SPELL_EFFECT_BUFF_TIC_CLIENT`, `EVENT_SPELL_EFFECT_BUFF_TIC_NPC`, `EVENT_SPELL_EFFECT_BUFF_TIC_BOT`, `EVENT_SPELL_FADE`, and `EVENT_SPELL_EFFECT_TRANSLOCATE_COMPLETE`. * Cleanup * PR comment fixes --------- Co-authored-by: Akkadius <akkadius1@gmail.com>
- Loading branch information
1 parent
8e63c78
commit 1b3e3c7
Showing
3 changed files
with
170 additions
and
91 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters