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Artificial Collective consciousness: A New Way To Study, Learn and Have A Fun!

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Velh-IA

A New Way To Study, Learn and Have A Fun!

Description

Velh-IA is a tic tac toe game where a statistical algorithmn (SA) and a proposed Multi Agent System (MAS) model compete to see who is the best. This aim of this repo is create an environment to a scientific research called Artificial Collective consciousness - Analysis of the Interactions between Artificial Intelligences.

The Scientific Research

The aim of the scientific research is analyze the interactions, behaviors and results of a multi-agent system with no objective, under an uncontrolled and unknown environment, applying sociological concepts.

Velh-IA and Ovomaltino works together to figure out and develop a MAS model to achieve this goal. I invite you to read about it here and understand how it works.

© 2020 Matheus Nobre Gomes

License:

GNU General Public License v3.0

Workflow

This project has two microservices:

  • velhia.api: An API with all routes to save and get data.
  • velhia.game: Scripts, game workflow and all logic of this research.

Environment

Usage

Debug

  • We can see every event in velhia.game/logs
  • You can use a IDE for MongoDB like Robo3T to data management
  • You can connect with other system to data analytics or something else like PowerBI, Python ...

Deployment

Docker

We provide docker images on DockerHub if you want to use it individually and a docker-compose to create all environment.

	docker-compose up

Contact

To more informations:

Phone: (55) 11 96952-5592 E-mail: matt-gomes@live.com

LinkedIn: https://www.linkedin.com/in/mattnobre/