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The project is inspired by one of the first FPS, DOOM. In this project, the simplest game engine is implemented, which uses the principle of raycasting. The user, by changing the configuration file, can set the map and other necessary settings, after which, playing as a character, explore the map.

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cdelicia/fps3Dgame

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The project is inspired by one of the first FPS, DOOM. In this project, the simplest game engine is implemented, which uses the principle of raycasting. The user, by changing the configuration file, can set the map and other necessary settings, after which, playing as a character, explore the map.

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