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For buildTransitive supporting projects it's less than ideal to set CefSharpAnyCpuSupport in every project. Using a Directory.Build.props file as described in #3319 (comment) is one fairly easy working.
Ideally only WinExe/Exe projects would need to set CefSharpAnyCpuSupport , not all projects as currently required.
I did initially look at setting CefSharpBuildAction to NoAction for Library projects (commit c6dc9eb#diff-4d4db7f7d2784381f23dcebde8e2769047ae8465335575e9872cf666e8b9900a), I decided against this as it would leave projects being developed as plugins for other projects in a broken state by default. Not sure how many are developing plugins, so maybe it's worth going with this approach, it would save disk space, decrease build time etc.
The text was updated successfully, but these errors were encountered:
For
buildTransitive
supporting projects it's less than ideal to setCefSharpAnyCpuSupport
in every project. Using aDirectory.Build.props
file as described in #3319 (comment) is one fairly easy working.Ideally only
WinExe/Exe
projects would need to setCefSharpAnyCpuSupport
, not all projects as currently required.I did initially look at setting
CefSharpBuildAction
toNoAction
forLibrary
projects (commitc6dc9eb#diff-4d4db7f7d2784381f23dcebde8e2769047ae8465335575e9872cf666e8b9900a), I decided against this as it would leave projects being developed as plugins for other projects in a broken state by default. Not sure how many are developing plugins, so maybe it's worth going with this approach, it would save disk space, decrease build time etc.
The text was updated successfully, but these errors were encountered: