A MUD engine, written in Node (in progress)
- Real-time multiplayer text adventure using Socket.io to communicate between clients and server
- MongoDB for data storage
- Grunt for the development environment
Requires ruby (>=2.0.0) and compass (>=0.12.2): http://compass-style.org/install/
Requires node (>=0.10.18): http://nodejs.org/
Requires grunt (>=0.4.4): http://gruntjs.com/getting-started
Install MongoDB: http://www.mongodb.org/ and familiarize yourself with the shell: http://docs.mongodb.org/manual/mongo/. Optional, install the MongoHub GUI to manage your db: https://code.google.com/p/mongohub/.
Clone this repo and run npm install .
in the root directory of the project.
Find the /server/config/env-sample.js file, replace the values with your local environment values, and rename to 'env.js'.
grunt run
: Runs the socket server, http server, and starts mongodb. Watches files for changes. Changes to server files will quit and restart the server app process automatically.
Front end files are in /client/src. Server files are in /server. The front end files are compiled by grunt run
into /client/temp and should not be edited there. The http server runs out of the /client/temp directory, where files are copied and compiled to on change.
The https client server runs at https://localhost:8001
. The websocket server is set to run at localhost:8002
.
Some core dependencies include:
- Node
- Ruby / Compass / Sass
- Grunt
- MongoDB
Check the package.json file for a list of node module dependencies.
If you want to update the projects core dependencies, make sure you update the package.json file:
npm update --save-dev
Also, update the shrinkwrap file:
npm shrinkwrap
This will guarantee that all developers have the same core node modules.
We're using the git flow methodology on this project.