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Vulkan: Don't use glslang internal headers
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Signed-off-by: Mike Lothian <mike@fireburn.co.uk>
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FireBurn committed Jan 19, 2024
1 parent e53c63b commit 9e50207
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Showing 2 changed files with 2 additions and 3 deletions.
3 changes: 1 addition & 2 deletions src/Cafe/HW/Latte/Renderer/Vulkan/VKRPipelineInfo.cpp
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#include "Cafe/HW/Latte/Renderer/Vulkan/LatteTextureVk.h"
#include "Cafe/HW/Latte/Renderer/Vulkan/RendererShaderVk.h"

#include <glslang/Include/Types.h>
#include "Cafe/HW/Latte/LegacyShaderDecompiler/LatteDecompiler.h"
#include "Cafe/HW/Latte/Core/LattePerformanceMonitor.h"

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// remove from cache
VulkanRenderer::GetInstance()->unregisterGraphicsPipeline(this);
}
}
2 changes: 1 addition & 1 deletion src/Cafe/HW/Latte/Renderer/Vulkan/VulkanRenderer.cpp
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Expand Up @@ -26,7 +26,7 @@

#include "Cafe/HW/Latte/Core/LatteTiming.h" // vsync control

#include <glslang/Include/Types.h>
#include <glslang/Public/ShaderLang.h>

#include <wx/msgdlg.h>

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