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Add resolution pack for Transformers Prime (#671)
Thanks to @FrankyBuster for making this pack!
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[Definition] | ||
titleIds = 000500001010b500,000500001010f400 | ||
name = Resolution | ||
path = "Transformers Prime/Graphics/Resolution" | ||
description = Changes the resolution of the game. | ||
version = 4 | ||
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[Preset] | ||
name = 1280x720 (Default) | ||
$width = 1280 | ||
$height = 720 | ||
$gameWidth = 1280 | ||
$gameHeight = 720 | ||
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# Performance | ||
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[Preset] | ||
name = 640x360 | ||
$width = 640 | ||
$height = 360 | ||
$gameWidth = 1280 | ||
$gameHeight = 720 | ||
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[Preset] | ||
name = 960x540 | ||
$width = 960 | ||
$height = 540 | ||
$gameWidth = 1280 | ||
$gameHeight = 720 | ||
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# Common HD Resolutions | ||
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[Preset] | ||
name = 1600x900 | ||
$width = 1600 | ||
$height = 900 | ||
$gameWidth = 1280 | ||
$gameHeight = 720 | ||
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[Preset] | ||
name = 1920x1080 | ||
$width = 1920 | ||
$height = 1080 | ||
$gameWidth = 1280 | ||
$gameHeight = 720 | ||
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[Preset] | ||
name = 2560x1440 | ||
$width = 2560 | ||
$height = 1440 | ||
$gameWidth = 1280 | ||
$gameHeight = 720 | ||
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[Preset] | ||
name = 3200x1800 | ||
$width = 3200 | ||
$height = 1800 | ||
$gameWidth = 1280 | ||
$gameHeight = 720 | ||
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[Preset] | ||
name = 3840x2160 | ||
$width = 3840 | ||
$height = 2160 | ||
$gameWidth = 1280 | ||
$gameHeight = 720 | ||
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[Preset] | ||
name = 5120x2880 | ||
$width = 5120 | ||
$height = 2880 | ||
$gameWidth = 1280 | ||
$gameHeight = 720 | ||
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[Preset] | ||
name = 7680x4320 | ||
$width = 7680 | ||
$height = 4320 | ||
$gameWidth = 1280 | ||
$gameHeight = 720 | ||
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[TextureRedefine] # Game Resolution | ||
width = 1280 | ||
height = 720 | ||
tileModesExcluded = 0x001 | ||
overwriteWidth = ($width/$gameWidth) * 1280 | ||
overwriteHeight = ($height/$gameHeight) * 720 | ||
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[TextureRedefine] | ||
width = 640 | ||
height = 368 | ||
overwriteWidth = ($width/$gameWidth) * 640 | ||
overwriteHeight = ($height/$gameHeight) * 368 | ||
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[TextureRedefine] | ||
width = 640 | ||
height = 360 | ||
tileModesExcluded = 0x001 | ||
overwriteWidth = ($width/$gameWidth) * 640 | ||
overwriteHeight = ($height/$gameHeight) * 360 | ||
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[TextureRedefine] # Depth of Field Pass | ||
width = 320 | ||
height = 192 | ||
overwriteWidth = ($width/$gameWidth) * 320 | ||
overwriteHeight = ($height/$gameHeight) * 192 | ||
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[TextureRedefine] # Depth of Field Pass | ||
width = 320 | ||
height = 180 | ||
overwriteWidth = ($width/$gameWidth) * 320 | ||
overwriteHeight = ($height/$gameHeight) * 180 | ||
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[TextureRedefine] | ||
width = 160 | ||
height = 96 | ||
overwriteWidth = ($width/$gameWidth) * 160 | ||
overwriteHeight = ($height/$gameHeight) * 96 | ||
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[TextureRedefine] | ||
width = 160 | ||
height = 90 | ||
overwriteWidth = ($width/$gameWidth) * 160 | ||
overwriteHeight = ($height/$gameHeight) * 90 | ||
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[TextureRedefine] | ||
width = 90 | ||
height = 48 | ||
overwriteWidth = ($width/$gameWidth) * 90 | ||
overwriteHeight = ($height/$gameHeight) * 48 | ||
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[TextureRedefine] | ||
width = 80 | ||
height = 45 | ||
overwriteWidth = ($width/$gameWidth) * 80 | ||
overwriteHeight = ($height/$gameHeight) * 45 | ||
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[TextureRedefine] # Gamepad Resolution | ||
width = 864 | ||
height = 480 | ||
overwriteWidth = ($width/$gameWidth) * 864 | ||
overwriteHeight = ($height/$gameHeight) * 480 | ||
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[TextureRedefine] # Gamepad Resolution | ||
width = 854 | ||
height = 480 | ||
overwriteWidth = ($width/$gameWidth) * 854 | ||
overwriteHeight = ($height/$gameHeight) * 480 |