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[NSMBU] Add Texture LOD graphic pack (#630)
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Ryce-Fast authored Jul 14, 2024
1 parent 598ec30 commit 8a968e6
Showing 1 changed file with 73 additions and 0 deletions.
73 changes: 73 additions & 0 deletions src/NewSuperMarioBrosU/Enhancements/NegativeLOD/rules.txt
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[Definition]
titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0005000010101C00,0005000010142300,0005000010142400,0005000010142200
name = Level of detail
path = "New Super Mario Bros. U/Enhancements/Texture LOD"
description = Allows you to change the texture quality.||Made by Ryce-Fast.
version = 6

[Default]
$0x031 = 0
$0x033 = 0
$0x034 = 0
$0x035 = 0
$0x01a = 0

[Preset]
name = Default LOD
$0x031 = 0
$0x033 = 0
$0x034 = 0
$0x035 = 0
$0x01a = 0

[Preset]
name = Slightly higher LOD
$0x031 = -.5
$0x033 = -.5
$0x034 = -.5
$0x035 = -.5
$0x01a = -.5

[Preset]
name = Higher LOD
$0x031 = -1
$0x033 = -1
$0x034 = -1
$0x035 = -1
$0x01a = -1

[Preset]
name = Very high LOD
$0x031 = -4
$0x033 = -4
$0x034 = -4
$0x035 = -4
$0x01a = -4

[Preset]
name = Very Low LOD (Simulate Wii U LOD on higher resolution)
$0x031 = +2
$0x033 = +2
$0x034 = +2
$0x035 = +2
$0x01a = 0

[TextureRedefine]
formats = 0x031
overwriteRelativeLodBias = $0x031

[TextureRedefine]
formats = 0x033
overwriteRelativeLodBias = $0x033

[TextureRedefine]
formats = 0x034
overwriteRelativeLodBias = $0x034

[TextureRedefine]
formats = 0x035
overwriteRelativeLodBias = $0x035

[TextureRedefine]
formats = 0x01a
overwriteRelativeLodBias = $0x01a

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