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small fixes for #189 #190

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Firestar99
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@Firestar99 Firestar99 commented Dec 9, 2023

Comment on lines +103 to +109
Controls:
* **WASD**
* **E/Q** for up/down
* **Shift** to go faster
* **Esc** to exit
* **F1** to Toggle input-mode (UI vs. scene navigation)

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I'd have to ask you to remove these again, because the part about F1 is no longer true in latest development.

@@ -463,6 +463,7 @@ int main() // <== Starting point ==
avk::application_name("Auto-Vk-Toolkit Example: Ray Query in Ray Tracing Shaders"),
avk::required_device_extensions()
// We need several extensions for ray tracing:
.add_extension(VK_KHR_ACCELERATION_STRUCTURE_EXTENSION_NAME)
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Please unify whitespaces (see line below)

@@ -451,6 +451,7 @@ int main() // <== Starting point ==
avk::application_name("Auto-Vk-Toolkit Example: Real-Time Ray Tracing - Custom Intersection Example"),
#if VK_HEADER_VERSION >= 162
avk::required_device_extensions()
.add_extension(VK_KHR_ACCELERATION_STRUCTURE_EXTENSION_NAME)
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Please unify whitespaces (see line below)

@@ -465,6 +465,7 @@ int main() // <== Starting point ==
avk::application_name("Auto-Vk-Toolkit Example: Real-Time Ray Tracing with Shadows and AO"),
avk::required_device_extensions()
// We need several extensions for ray tracing:
.add_extension(VK_KHR_ACCELERATION_STRUCTURE_EXTENSION_NAME)
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Please unify whitespaces (see line below)

@johannesugb
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2 participants