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ORM Generator

This is a simple tool to generate an ORM Map from three other input textures.

  • The Red channel of the first input texture (occlusion file) is AO value.
  • The Green channel of the second input texture (roughness file) is Roughness value.
  • The Blue Channel of the third input texture (metallic file) is Metallic value.

Note: the three input textures should have same size.

And the generated ORM map has three color channels:

  • Red channel: AO
  • Green channel: Roughness
  • Blue channel: Metallic

Run

cargo run

Usage

Run the execute and you will see the user interface or window like the snapshoot below: alt text

For example, you choose the three input textures as below:

  • Occlusion file: occlusion input
  • Roughness file: roughness input
  • Metallic file: metallic input

And click the Generate ORM Map button: click Generate ORM Map

You will get an image (ORM Map) like this one: The generated ORM Map

You can see the path of the generated file at "Done. The generated ORM map: xxx".

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