1.1.0 (2024-12-06)
- add all hyperopts to contrast limits (1fa9d6a)
- add decimation algorithm for contrast limit computation (9499967)
- Add default opacity to 1 and blend to additive (cb32980)
- Add default opacity to 1 and blend to additive (CC-165) (#27) (3316c78)
- add hide high noise option (bf97c93)
- add initial hyperopt (05ab24d)
- add optimisation for hyperparams to the contrast limit class w test (17a311b)
- add segmentation property objects (d7664bc)
- add v1 of GMM and k-means contrast limits (eda99a9)
- Add volume rendering contrast limits (#25) (10669d5)
- Adding release please (#19) (4ec9ca7)
- allow seg gen to control the segments shown, have random colours, and the mesh render scale (759def1)
- allow to not persist big zarrs (62166af)
- better window limits from contrast (96ece94)
- change print to logging of chunk comparison size (878a7a7)
- clean up contrast limits (87e25e5)
- contrast limit improvements (ff5ef94)
- datasets for contrast limit testing (25b7861)
- Disable "pick" by default for segmentation layer. (#28) (8287be7)
- Disable "pick" for default value in segmentation layer (3af57f4)
- improve CDF based contrast limits (822be9f)
- improve high value hide control (5d3a8ae)
- improve manual limits testing and add auto screenshots (a24ad8c)
- include manual test for contrast (1882a91)
- include new contrast limit methods (75b1a2e)
- incorportate hyperopt in api test (0003de9)
- link seg properties into mesh and seg creation (dfbd34a)
- main public API to limits tuning (71112c9)
- make public API to contrast limits (30eaa75)
- mesh precompute functions and state generation (#23) (02439d8)
- more control over image JSON generator (e15bace)
- more control over mesh from segmentation (e1af340)
- per comp GMM standard deviation (94240a7)
- progress on contrast limits (5f9e7e0)
- tuned two best methods, need removal of tuning params (f4c076f)
- tuning contrast limits (356ca03)
- update gmm sample size (ff01ae5)
- update shader names (2dfe36f)
- update tuning (65c3f93)
- allow segmentation to overwrite existing segment properties (#26) (dc38b7d)
- allow segmentation to overwrite existing segment properties on new run (54c1b14)
- calculate grid size over all LODs, not LOD 0 only (2753486)
- correct flag for projection_quaternion default (2692a6d)
- correct numpy array in type hint after using | None (945fbc8)
- correct octree processing at borders (02cd34e)
- correct val typo for value in shader builder (16b89ca)
- don't crash on projection quaternion, allow axis line hiding (683babf)
- first round of octree improvements (0f3d863)
- gmm limits don't go out of data bounds (ae99495)
- have VR limits inverted using our control not builtin (ebc8911)
- improve contrast limits (452a7bf)
- include patched octree in multires code (1df1024)
- issue with empty screenshots (c4ff38a)
- json scale typing and also processing for meshes (4c5123c)
- process data in chunks for bounding box to not run out of memory (7e09ce4)
- remove accidental debug print (b52ea24)
- remove top level matplotlib import (62dddaa)
- test: test fixes after shader and limit changes (7923a2a)
- update docstring for decimation aggressiveness (2516420)
- add docstring (bcc2c14)
- improve docs on window from limits (653cea1)
- update notes about meshes (29d7010)