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Enable animation on inner nodes of the element and options #11173
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73541b4
Enable animation on inner nodes of the element and options
stockiNail 78b00c0
some improvements and test cases
stockiNail ed9a07e
size limit
stockiNail ac7bb05
add test case on properties consistency
stockiNail f17489e
improve use cases config
stockiNail 6ec4029
remove useless check
stockiNail f814f8e
improve performances
stockiNail 9fd9908
Merge remote-tracking branch 'origin/master' into pathAnimOpts
stockiNail ec83acd
Merge remote-tracking branch 'origin/master' into pathAnimOpts
stockiNail 87b9297
Update src/core/core.animations.js
stockiNail 31442e1
improve cycle
stockiNail 42f31c4
fixed multiple path options with the same root and test case
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Looks like each "path" prop would be managed multiple times if there are multiple "path" props?
I think most of the new helpers could be omitted(?):
Did I miss something?
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@kurkle I think the IF statement, you suggested, is wrong because the "prop" is not an item of "properties" animation configuration but one of the keys of the config object, therefore it will never have a dot.
The for cycle is on the config properties and not on the animation config one. That's why I used a map, reading the anim config, where the K is the fist part of the path (to check with the
prop
) and the V the whole path (an object with prop and whole path as array).EDIT: I have merged your suggestion anyway because I didn't recall all logic of this PR... 4 months is to big period for my memory, getting old. 😃
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Furthermore, I cannot use
resolveObjectKey
helper because this function is returning the value of the key and not the object where the key belongs to and therefore I cannot reuse themanageItem
function for both normal and path anim options, where the function needs the object with key.There was a problem hiding this comment.
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@kurkle I have improved a bit removing the for Each statemenet. Anyway forEach should be needed. Need to time to review. Apologize
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@kurkle now I recall why we need to scan the map but was wrong. Now I fixed.
The map has:
K = string = the first item of the path (i.e.
'font'
if animation properties config has'font.size'
)V = array = the array of objects with the animation properties config
The V is an array because you can configure more than 1 anim prop as path (i.e.
['font.size', 'font.weight']
)