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https://chewing.im/
The Chewing (酷音) is an intelligent phonetic input method (Zhuyin/Bopomofo) and is one of the most popular choices for Traditional Chinese users. Chewing was inspired by other proprietary intelligent Zhuyin input methods on Microsoft Windows, namely Wang-Xin by Eten, Microsoft New Zhuyin, and Nature Zhuyin (aka Going). The Chewing developer maintains the project as a fully open-source effort, positioning it as a leading libre intelligent phonetic solution among major operating environments.
- Website: https://chewing.im/
- Issue tracker: https://github.com/chewing/libchewing/issues
- Mailing lists:
- Development: https://groups.google.com/group/chewing-devel
- General: https://groups.google.com/group/chewing
- Matrix:
- Development: https://matrix.to/#/#libchewing:matrix.org
- General: https://matrix.to/#/#chewing-users:matrix.org
- Build Status:
libchewing releases can be verified with the following minisign public key
RWRzJFnXiLZleAyCIv1talBjyRewelcy9gzYQq9pd3SKSFBPoy57sf5s
Chewing has been integrated into various input frameworks in Unix-like systems and even in Microsoft Windows and Android. On these systems, the Chewing package is typically divided into two parts: libchewing, which manages the actual character selection logic, and an input framework interface for display and preference settings.
- The active integration:
- The inactive one: SCIM, standalone Microsoft Windows 32/64-bit (windows-chewing), mozc, uim, ucimf, JMCCE, xcin, IIIMF, standalone MacOS X (SpaceChewing), Sun's Java Desktop System Input Method Framework, OpenVanilla Input Method Framework (previous than version 1.0), and OXIM.
- DaChen (default)
- Hsu
- IBM
- Gin-Yieh
- Eten
- Eten 26 keys
- Dvorak
- Dvorak Hsu
- HanYu PinYin
- Taiwan Huayu Luomapinyin
- MPS2 Pinyin
- Colemak-DH ANSI
- Colemak-DH Ortholinear
libchewing provides a straightforward API and design, enabling third-party projects to deploy innovative features. Here are some examples:
- FreeArray: utilizing libchewing for selecting phrases of Array input method.
- CitC (Chewing in the Cloud): extending cloud services for real-time training and phrase selection based on Chewing IM.
- KindleChewing: Chewing IM for Kindle DX device
- NTNU-Master Input Method: A faster Chinese IM based on windows-chewing
The following tools are used to build libchewing. Not all tools are necessary during building. For example, if the compiler you used is clang, gcc & Visual Studio are not needed. The versions listed here is the minimal version known to build libchewing. If any tools you use below this version, libchewing might not be built.
- Build tools:
- cmake >= 3.21.0
- Toolchain / IDE:
- clang >= 3.2 OR gcc >= 4.6.3
- Rust >= 1.77
- Build Tools for Visual Studio 2022 for MSVC build
- Documentation tools:
- texinfo >= 4.8
Use the default preset:
cmake --preset default --install-prefix /usr
cmake --build build
cmake --build build -t test
cmake --build build -t install
Build the rust implementation:
cmake --preset rust-release --install-prefix /usr
cmake --build build
cmake --build build -t test
cmake --build build -t install
Check other supported presets:
cmake --list-presets
Define a cmake-toolchains file to cross-compile.
Example cross-build instructions:
cmake --preset default --toolchain arm-none-linux-gnueabi.cmake
cmake --build build
To build libchewing on Windows and link to other program build from MSVC, you need to use the MSVC toolchain. To install the build environment:
Open admin prompt cmd.exe
winget install Microsoft.VisualStudio.2022.BuildTools
winget install Ninja-build.Ninja
winget install Kitware.CMake
winget install Rustlang.Rustup
Optional development tools
winget install Git.Git
winget install VSCodium.VSCodium
Reboot, then open Visual Studio Installer
and install C/C++ components.
Open x64 Native Tools Command Prompt for VS 2022
rustup default stable
cmake -G Ninja --preset rust
Now you have the build environment for libchewing. You can follow the installation steps to build with cmake.
To build libchewing on macOS, you will need tools listed in the requirements. Since macOS does not ship with these tools, building them from source can be a tricky task.
A simple way to install these tools is through Homebrew, a package manager for macOS. Once Homebrew is installed, run the following commands to install the tools you need:
brew install cmake
brew install rustup
rustup default stable
To ensure libchewing can be built on various Linux distributions, we use the minimum rust version available from major distributions' next release branch. Data source: https://repology.org/project/rust/versions
- Current MSRV: 1.77.0 (Debian unstable)
Chewing enables users to input Chinese by its pronunciation, using either Bopomofo/Zhuyin or Hanyu pinyin. It also supports Chinese punctuation marks, as well as both normal and full-shape numbers and the English alphabet.
The following sections are based on the assumption that you are using the default configuration. This includes the default/DaChen Bopomofo keyboard layout on an en_US keyboard, along with the default key-binding.
Preedit Buffer: This is the area where your typing is stored before being sent to the applications (such as Firefox) you are using.
Mode: This determines how Chewing responds to keyboard input.
This mode facilitates the typing of normal Chinese characters and punctuation and is typically the default working mode.
In this mode, alphanumeric characters and punctuation marks are interpreted as Bopomofo symbols or punctuation marks. When these symbols form Chinese characters, the system chooses the most appropriate character based on the context in the preedit buffer.
Entering complete Chinese sentences is advantageous as it allows the system to perform auto-correction. To confirm the output, pressing Enter will commit the characters in the preedit buffer.
In case of errors, characters can be selected by moving the cursor with {Left} or {Right}, followed by pressing {Down} to enter Candidate Selection mode for word choice.
Auto-correction for a specific phrase can be overridden by pressing {Tab} at the end of the sentence.
Memorization of 2, 3, or 4-word phrases is possible by pressing {Ctrl-2}, {Ctrl-3}, or {Ctrl-4} at the phrase's end.
The behavior of the Shift key changes in this mode. Using Shift with an alphanumeric key outputs corresponding full-shape Chinese symbols if "Easy Symbol Input" is enabled, or outputs corresponding half-shape lowercase English alphabets if "Easy Symbol Input" is disabled.
For inputting Chinese symbols, aside from enabling "Easy Symbol Input" mode, pressing {Ctrl-1} or {`} opens a symbol selection dialog. After selecting the category, the {Down} key can be used to choose symbols as one would for characters.
Key binding API name Functionality
----------- -------- -------------
Caps Lock chewing_handle_Capslock Toggle Temporary English sub-mode
Down chewing_handle_Down Enter Candidate Selection mode
Shift-Space chewing_handle_ShiftSpace Toggle Half/Full Shape sub-mode
Enter chewing_handle_Enter Commit the content in preedit buffer
to active application window
Tab chewing_handle_Tab Break the auto-correction.
Ctrl-1 chewing_handle_CtrlNum Open symbol selection dialog
Ctrl-2 chewing_handle_CtrlNum Remember 2-word phrase.
Ctrl-3 chewing_handle_CtrlNum Remember 3-word phrase.
Ctrl-4 chewing_handle_CtrlNum Remember 4-word phrase.
This sub-mode is for inputting half-shape and full-shape characters. Half-shape characters are essentially normal English characters, while full-shape characters are stylized symbols that resemble English characters in a larger, more prominent format.
Key binding API name Functionality
----------- -------- -------------
Shift-Space chewing_handle_ShiftSpace Toggle Half/Full Shape sub-mode
This sub-mode is for temporary English inputting.
Key binding API name Functionality
----------- -------- -------------
Caps Lock chewing_handle_Capslock Toggle Temporary English sub-mode
This mode is for choosing the candidate. It first displays the longest phrases that match the pronunciation, followed by progressively shorter phrases, down to single characters. Pressing {Down} cycles back to the longest phrases.
For example, after entering "w91o3g4" and pressing {Down}, Chewing displays the 3-word candidate "台北市". Pressing {Down} again shows the 2-word candidate "北市". Another press of {Down} brings up 1-word candidates "市" and "是". Pressing {Down} once more cycles back to the 3-word candidate "台北市".
Key binding API name Functionality
----------- -------- -------------
Down chewing_handle_Down Next bunch of candidates in
different length
Left chewing_handle_Left Previous page of candidates
Right chewing_handle_Right Next page of candidates
1, 2, ...0 chewing_handle_Default Select 1st, 2nd, ... 10th candidate
This mode is active whenever the preedit buffer is empty. It enables the use of movement keys (such as cursor keys and page up/page down) and popular key bindings (such as Ctrl-A, Ctrl-S).
For a brief overview of using the libchewing APIs, please refer to the
simplified example in the file contrib/simple-select.c
.
Libchewing is derived from the original Chewing input method, a module of XCIN that focuses on intelligent phonetic (Bopomofo/Zhuyin) processing and was initially intended for use with the X Window System. This input method module was developed by Lu-chuan Kung (lckung) and Kang-pen Chen (kpchen), and was sponsored by Tsan-sheng Hsu from Academia Sinica between 1999 and 2001.
However, the original authors eventually ceased the development of Chewing, and its strong coupling with XCIN limited its application in broader contexts. Additionally, there was a similar input method, bimsphone, which was included in the XCIN server. Like Chewing, bimsphone also lacked a convenient API for further development. In 2002, Jim Huang, along with others, formed the Chewing core team and extended the work of Kung and Chen. The Chewing core team renamed the project "New Chewing" to differentiate their work from the original. Nevertheless, the English name has remained "Chewing," which is recognized by various input method frameworks as well.
Except for the following source code, all other source code is licensed under the GNU LGPL v2.1 (Lesser General Public License v2.1), or (at your option) any later version. See "COPYING" for details:
- The directory "thirdparty/sqlite-amalgamation" contains the SQLite3 source, which is in the public domain. For more information, see https://www.sqlite.org/copyright.html.
- The file "cmake/FindCurses.cmake" is modified from the CMake source and is licensed under the BSD 3-Clause license.
See "AUTHORS" for details.