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The Array Game

Overview


The Array Game is designed to help early learners build and expand on their multiplication skill for the numbers 1-6. Players use a simple grid that visually represents the calculation.

Array Game This app was created for the Chingu voyage v44.

Description:


Multiplication facts can be represented as an array. An array is a rectangular or sqaure arrangement of objects, counters or tiles in equal rows. The game reinforces the array model of multiplication. This game can be played many times and will support students to gain confidence in using the array model for multiplication and to discover that the order in which two numbers are multiplied does not affect the product, this is the commutative property/law.[1]

[1] : This is from calculate.org.

Features:


  • Responsive Design
  • Pure Vanilla Javascript
  • [ ]

Acknowledgments

Authors


Dependencies


Requirements & Specifications

What we Need to Do:

Structure

  • This is a purely frontend application. No backend is required.
  • You may use any languages, tools, or libraries you prefer when designing and building this app.
  • You may NOT use AI-base solution generators like GitHub CoPilot.
  • Useful links and resources:

Styling

  • Surprise us!!!
  • Add a footer containing a link to your teams GitHub repo
  • In general, you will find these UI design principles helpful.
  • Recommend using this resource for clean CSS

Functionality

  • User can see the game window with these components

    • Leaderboard showing the number of games the current player has won and lost
    • Game controls
    • A 10x10 grid the game is played on
  • Leaderboard

    • User can see the display of the total number of wins and losses for each
    • User can see the tally of wins for each of the three ways the game can end
    • User can see the tally of losses for each of the three ways the game can end
  • Game Controls

    • User can see a button in the game control panel to start a new game, which updates the Leaderboard, clears the grid, and starts a new game.
    • If the user tries to start a new game while one is in progress a modal alert will be displayed to confirm that the current game may be abandoned.
    • When a game is started the user will see a button to roll the dice
    • After rolling the dice a new roll will be blocked until the new array has been marked on the grid by clicking squares in the grid
    • User can see a the value of each dice after they are rolled
    • The user will see a button to allow them to clear the grid and to start refilling it using the values from the current roll. This allows the user to try different options.
    • The user will see a button that allows them to submit their answer after filling in the grid from the current roll of the dice.
  • Grid

    • When the dice are rolled the user will be able to click on squares to mark their array.
    • When a square is clicked it's color will change from the color used for unoccupied squares to the color designation for occupied squares.
    • If the total number of squares marked on the grid don't match the numbers on the dice an error message must be issued and the user should be given the option to re-mark the grid to match the dice.

Extras (Not Required)

  • Implement the game to allow human-to-human competition between 2 players or human-vs-computer competition.
  • Allow the user to choose the color to be used to fill in the grid
  • Maintain player metrics across sessions for the last 3 games that have been played
  • Allow the user to specify the dimensions of the grid
  • Add a countdown timer showing time remaining in the game and create an input field to allow the user to set the starting number of minutes and seconds.
  • Animate the rolling of the dice
  • Play a sound to simulate the rolling dice
  • Add a graph to the leader board to show the number of times a number has been rolled.
  • Support dark/light mode

About

Add-project-description-here | Voyage-44 | https://chingu.io/ | Twitter: https://twitter.com/ChinguCollabs

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  • CSS 41.4%
  • HTML 31.3%
  • JavaScript 27.3%