gbe is a simple cross-platform Nintendo Gameboy Emulator written in C. Does not support Gameboy Colour yet. It has a simple frontend api for displaying the emulator via a framebuffer.
- Linux
- Windows [WIP]
- MacOS [WIP]
- SDL [Display + Controls]
- X11 [Display]
- Command line [Debug]
Games play in various degrees of accuracy.
- Pokemon Blue/Green/Red/Yellow [Graphical glitches]
- Tetris
- Metroid II
- Super Mario Land [Graphical glitches]
- Legend of Zelda: Link's Awakening [Graphical glitches]
- Kirby's Dream Land [Crash when pressing B button]
- ANY GAMEBOY COLOUR GAMES
- Game saving
- Better frontend and ui
- Better degugging
- Compiling under Windows and MacOS
- Control remapping
- Gameboy Colour emulation
- Sound